Joining the Oculus Studios family — after Facebook bought Oculus in 2014 — Beat Games maintains that it will still function as an independent studio operating in Prague. According to a blog post written by Oculus’ Director of Content Mike Verdu, Beat Saber will also continue to be supported across different platforms: “Most importantly, what the community has come to love about Beat Saber will remain intact. Beat Games will continue to ship content and updates for Beat Saber across all currently supported platforms, now with even more support from Facebook.”
Verdu also confirmed in the same post that the upcoming 360-degree mode will still be released, along with more music and levels for the game. However, no official comment has been made yet regarding future sequels and whether they’d support the current variety of platforms, and mods for the title now seem to be in a grey area: “We understand and appreciate the value that modding brings to Beat Saber when done so legally and within our policies. We’re going to do our best to preserve the value that mods bring to the Beat Saber player base,” said Verdu. “As a reminder, our most recent policy updates give more clarity to how developer mode is intended to be used, such as helping developers build their apps or for enthusiasts to explore new concepts. It is not intended for engaging in piracy or illicit modding, including mods that infringe on third-party IP rights or contain malicious code.”
Elsewhere in gaming, check out our hands-on review of Kingdom Under Fire 2, now available in the Western hemisphere.
We’re excited to announce we’re joining @oculus Studios as an independently operated studio in Prague! This is a big step for us and we can’t wait to push VR even further together! https://t.co/WzWLjtnN7g
— Beat Games (@BeatGamesStudio) 26. listopadu 2019