According to new reports, the gaming giant’s PlayStation 5 architect Mark Cerny has registered a new patent that details a system for “accelerated ray tracing with asynchronous operation and ray transformation.” The filing was first spotted by Twitter user Onion00048 and while the diagrams don’t really capture how much more enhanced the console’s graphics capabilities will be, it’s expected to be a significant upgrade for games offering ray tracing, which often requires a drop in either framerate, resolution or both.
Of course, it’s also important to note that many tech companies often file a whole range of patents revolving around new features, and often they never come to fruition or become sufficiently developed to reach the commercial market, so it’s best to wait and see what Sony officially announces in the near future.
The patent was filed by PS5 architect and Knack creator Mark Cerny, and mentions “System And Method For Accelerated Ray Tracing” and “System And Method For Accelerated Ray Tracing With Asynchronous Operation And Ray Transformation.”#PS5 #PlayStation5 #PlayStation pic.twitter.com/yyjL8SMfRw
— Gaming Updates and Countdowns I ? (@Onion00048) February 25, 2022