Microsoft has officially released its newest Xbox Wireless Headset. The team at Xbox has embraced spatial sound processing to ensure Xbox gamers experience the games as if they were dropped in the middle of the action. With these headphones, it was important for Microsoft to create a high-quality set of headphones that further immerse fans in the world of gaming, at an affordable price.
With the new Xbox Wireless Headset, Microsoft wanted to deliver the best-in-class audio performance, which led to the headset supporting industry-leading spatial sound technologies such as Dolby Atmos, Windows Sonic and DTS Headphone: X. The added support offers audio precision and realism for gamers, allowing them to hear every detail, including subtly, yet critical sounds such as the enemy’s footsteps.
The tech for the Wireless Headset means that gamers will no longer suffer from lagging audio or voice issues. Using dual beamforming microphone features, the headset offers excellent intelligent chat voice and audio quality ensuring that voices do not get lost in background noise. Project architect and lead Erik Garcia said in a statement, “The team studied gameplay to ensure great sounding chat with a sensitive mic to prevent background noise.”
Additionally, voice isolation further helps the mic to pick up the user’s voice as opposed to the background ambiance. The headset also comes with an auto-mute function, manual mute button and updates that can be performed wirelessly. The headphones connect with the Xbox Accessories app where users can fine-tune the audio.
The Xbox Wireless Headset is compatible with all major gaming platforms and devices, including the Xbox Series X/S, Xbox One, Windows 10 PCs and mobile devices due to its Bluetooth and wireless support.
That interested can pre-order the Xbox Wireless Headset starting today. The official release date is set for March 16. The price of the headsets will set you back approximately $100 USD.
In case you missed it, Apple’s foldable iPhone will supposedly support Apple Pencil.