Nintendo Reveals Over 20-Minutes of 'Pokémon Sword' and 'Shield' Gameplay
The first next-generation core Pokémon titles for the Switch blends old with new.
Following E3 2019’s Nintendo Direct, Nintendo showcased live gameplay of its highly anticipated Pokémon Sword and Shield titles for the Switch.
Wild Areas where players can catch, battle and traverse have become more exploratory, with an adjustable camera to look around the expansive environment. Wild Areas show Pokémon walking around similar to the Let’s Go series, but random encounters make a return when players walk in tall grass.
Players can even whistle to attract Pokémon toward them, although some may take it as a challenge or scare away from the sound. Weather changes daily, so the variation of Pokémon in a given area changes as a result. The deeper you travel into Wild Areas, the more likely you are to encounter stronger or weaker Pokémon.
There is a new Y-Comm feature that allows players to send stamps to each other, which indicate wanting to trade, battle, or join in Max Raid Battles with one another in local or online settings.
It was also explained that although the Pokémon Bank has returned with Pokemon Home, Sword and Shield will not be able to carry over every Pokémon available, only the ones listed in the as of yet revealed regional Pokedex.
Pokémon Sword and Shield release simultaneously November 15.
In related Nintendo news, Banjo-Kazooie and the Dragon Quest protagonists are coming to Super Smash Bros. Ultimate.
Tune-in to Day 1 of #NintendoTreehouseLive | #E32019 as Treehouse staff and guests stream live gameplay of upcoming #NintendoSwitch games – including first-ever gameplay of #PokemonSwordShield right NOW!https://t.co/0lcDwkB4FE pic.twitter.com/yNn7yGSFrV
— Nintendo of America (@NintendoAmerica) June 11, 2019