‘Horizon Hunters Gathering’ Brings Three-Player Co-Op to PS5 and PC

Squad up for tactical hunts, roguelite builds and canon post-Forbidden West stories in Guerrilla’s live-service spin-off.

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Summary

  • Guerrilla Games has officially revealed Horizon Hunters Gathering, a tactical three-player co-op spin-off in the Horizon universe for PS5 and PC
  • The game leans into Monster Hunter-style, replayable hunts with two core modes, Machine Incursion and Cauldron Descent, plus a roguelite perk system and class roles
  • A first small-scale closed playtest, accessible via the PlayStation Beta Program on PS5 and PC, is set for the end of February with cross-play and cross-progression enabled

Horizon Hunters Gathering drops Aloy’s lone-wanderer energy for a stylized, three-player co-op brawl against deadlier-than-ever machines, with Guerrilla pulling on its Killzone multiplayer roots and folding them into the franchise’s precision combat. You pick from a roster of pre-made Hunters, each with distinct melee or ranged styles, then layer class roles and a roguelite perk system over the top so every run reshapes your build and your squad’s chemistry.

Play revolves around tight, replayable hunts instead of one sprawling open world. Machine Incursion is the headline wave mode, throwing escalating swarms of machines at your team before a big boss caps the run, while Cauldron Descent plays like a dungeon crawl, pushing you through shifting, multi-stage rooms packed with brutal encounters and secret reward doors. Between missions you fall back to the Hunters Gathering hub, a social campsite where you upgrade gear, customize Hunters, hit vendors, and queue the next expedition across four distinct regions built for co-op tactics.

Canon-wise, Guerrilla is clear this isn’t a throwaway side story. Hunters Gathering is set after Forbidden West, framed as Aloy tasking Erend with recruiting elite hunters, and the campaign is pitched as fully canon with new mysteries, characters, and threats that will keep evolving post-launch. With a cross-play, cross-progression closed playtest at the end of February and a dedicated Discord spinning up, Sony is treating this as a long-term live-service pillar for the Horizon universe rather than a one-off experiment.

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Sources

ScreenRant

PlayStation Just Announced A New Horizon Game You Can Play Soon

ScreenRant covers the surprise announcement of Horizon Hunters Gathering, a cooperative action spin-off for PS5 and PC, explaining its three-player hunts, two revealed modes, and how to register for the small-scale closed playtest via the PlayStation Beta Program.

Polygon

The next Horizon game is taking the series in a brand-new direction

Polygon frames Horizon Hunters Gathering as a heroic-hunter, roguelite-tinged co-op spin-off with Fortnite-adjacent art direction, canon story campaign, and live-service ambitions, plus a February playtest on PS5 and PC with cross-play and cross-progression.

Comicbook

New Horizon Game Announced for PS5 and PC

ComicBook.com covers the reveal of Horizon Hunters Gathering as a live-service co-op title, comparing its hunt-based format to Monster Hunter/Dauntless and noting PS5/PC launch, cross-play, and an end-of-February closed playtest via the PlayStation Beta Program.

DualShockers

Horizon to Dive Into Co-Op with Exciting New Co-Op Game

DualShockers explains Horizon Hunters Gathering as Guerrilla’s first story-focused co-op Horizon spin-off, in development since 2018, with canon post-Forbidden West setting, stylized art, multiple hunters and classes, roguelite perk system, hub, and late-February closed playtest.