Stephen Curry Is a Nightmare for NBA 2K Developers
“Taking 3s off the dribble are also definitely discouraged in NBA 2K”
Game developers are always looking to improve gameplay and to make them as realistic as possible — especially when it comes to sports. A constant complaint in basketball video games is that it’s not realistic enough, but developers have made leaps in recent years. NBA 2K, arguably the best basketball video game — has made it a priority to deter players from unrealistically hitting too many 3s. According to Mike Wang, gameplay director of NBA 2K, “Scoring in the paint and 3-point shooting have historically been the toughest areas to properly balance.” Well, with Steph Curry’s prominence in the NBA and his unprecedented skill in making almost-impossible 3-point shots has thrown all algorithms out the window.
“To be completely honest, we are still looking for ways to better translate his game into NBA 2K. [Steph Curry] is a ‘rule breaker’ when it comes to jump shooting … he becomes a problem in the video game world where we’ve been trying to train our gamers [to know] that certain types of shots should be rewarded versus others.”