OG gamers are sure to recognize the classic first-person shooter game, GoldenEye 007, for the Nintendo 64 console. Well, what if the legendary title was made with the modern tools available to contemporary game developers? Environment artist Jude Wilson proposed the same question and decided to tackle the project. Recreating the ‘Facility’ map in the game, Wilson explains that he combined the original N64 layout with aesthetic cues taken from the blockbuster James Bond film. Utilizing the Unreal Engine 4 program, alongside softwares such as 3DS Max, Unreal Engine 4, Marmoset Toolbag 2, Photoshop, nDo2 and Substance Designer, the artist has produced a realistic reimagining (from scratch, mind you) of the environment along with adjusted interiors, props and lighting that remain true to the archetype. Check out the full video above and for more N64 and PS3 gaming nostalgia, check out the OpenEmu emulator available now.