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    <title>Hypebeast</title>
    <description>Hypebeast covers men's contemporary fashion and culture, from streetwear and sneakers to art, design, music, entertainment and lifestyle.</description>
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      <title>WALLHACK Seals Guts in the Berserker Armor Beneath a ‘Berserk’ Glass Mousepad</title>
      <description><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F20%2FWALLHACK-Berserk-Glass-Mousepad-Release-Info-0.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p>Copenhagen gaming brand WALLHACK has partnered with Kentaro Miura’s Berserk on a special edition of its SP-005 glass mousepadThe pad showcases Guts in the Berserker Armor gripping the Dragon Slayer, rendered in black and white with sharp red accentsBerserk details extend to a blood-red silicone base, a Brand of Sacrifice sticker and packaging made exclusively for the release</p><div>WALLHACK is bringing one of manga’s most recognizable antiheroes to the desk with the WALLHACK x Berserk Glass Mousepad, a special edition of the Danish brand’s SP-005 model. The pad pairs WALLHACK’s competition-grade glass with an image of Guts in the Berserker Armor holding the Dragon Slayer, pitched equally at players chasing performance and fans who might rather hang it on the wall.Miura’s dense, detailed linework gets plenty of room to breathe across the 51 x 44 cm surface. The palette stays mostly black and white, letting the armor’s texture carry the image, while bursts of red and a large Berserk logo give the composition its edge.The artwork sits underneath WALLHACK’s SP-005 glass top, so the visual upgrade doesn’t come at the cost of speed. A finely textured finish keeps the glide quick and even, with just enough tactile feedback to support both fast flick shots and small, controlled corrections. The pad itself is cut from 2.5 mm tempered glass and rests on the brand’s proprietary silicone base, which grips the desk firmly during hard, sweeping movements.Comfort gets attention at the edges too. WALLHACK’s low-profile edge design reduces the drop between the glass and the desk, so wrists and forearms can move across the border without catching. A carrying case comes included for storing the pad or taking it on the road.The Berserk theming runs through the rest of the package. The silicone base arrives in a blood-red finish, and both the packaging and an included sticker bearing the Brand of Sacrifice, the cursed mark carried by Guts, were created specifically for this collaboration.The partnership fits squarely within WALLHACK’s approach of turning manga, anime and contemporary culture into collectible gaming gear, blending performance engineering with a pared-back Scandinavian design sensibility. Berserk, according to the brand, has long been a reference point for many on its team, and the result is a piece built as much for display as for play.The WALLHACK x Berserk Glass Mousepad launches worldwide on October 22 via WALLHACK.</div><p><a href="https://hypebeast.com/2026/10/wallhack-berserk-glass-mousepad-release-info" title="WALLHACK Seals Guts in the Berserker Armor Beneath a ‘Berserk’ Glass Mousepad" target="_blank" rel="noopener">Click here to view full gallery at Hypebeast</a></p>]]></description>
      <pubDate>Tue, 20 Oct 2026 08:59:18 +0000</pubDate>
      <link>https://hypebeast.com/2026/10/wallhack-berserk-glass-mousepad-release-info</link>
      <guid>https://hypebeast.com/?post=6803283</guid>
      <author>info@hypebeast.com (Hypebeast)</author>
      <category><![CDATA[Gaming]]></category>
            <content:encoded><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F20%2FWALLHACK-Berserk-Glass-Mousepad-Release-Info-0.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p>Copenhagen gaming brand WALLHACK has partnered with Kentaro Miura’s Berserk on a special edition of its SP-005 glass mousepadThe pad showcases Guts in the Berserker Armor gripping the Dragon Slayer, rendered in black and white with sharp red accentsBerserk details extend to a blood-red silicone base, a Brand of Sacrifice sticker and packaging made exclusively for the release</p><p><a href="https://hypebeast.com/tags/wallhack" target="_blank" rel="noopener">WALLHACK</a> is bringing one of manga’s most recognizable antiheroes to the desk with the WALLHACK x <a href="https://hypebeast.com/tags/Berserk" target="_blank" rel="noopener"><em>Berserk</em></a> Glass Mousepad, a special edition of the Danish brand’s SP-005 model. The pad pairs WALLHACK’s competition-grade glass with an image of Guts in the Berserker Armor holding the Dragon Slayer, pitched equally at players chasing performance and fans who might rather hang it on the wall.</p><p>Miura’s dense, detailed linework gets plenty of room to breathe across the 51 x 44 cm surface. The palette stays mostly black and white, letting the armor’s texture carry the image, while bursts of red and a <a href="https://hypebeast.com/2024/11/uniqlo-ut-berserk-collaboration-release-info" target="_blank" rel="noopener">large <em>Berserk</em> logo</a> give the composition its edge.</p><p>The artwork sits underneath <a href="https://hypebeast.com/2026/9/kojima-productions-wallhack-ludens-collaboration-glass-mousepad-release-info" target="_blank" rel="noopener">WALLHACK’s SP-005 glass top</a>, so the visual upgrade doesn’t come at the cost of speed. A finely textured finish keeps the glide quick and even, with just enough tactile feedback to support both fast flick shots and small, controlled corrections. The pad itself is cut from 2.5 mm tempered glass and rests on the brand’s proprietary silicone base, which grips the desk firmly during hard, sweeping movements.</p><p>Comfort gets attention at the edges too. WALLHACK’s low-profile edge design reduces the drop between the glass and the desk, so wrists and forearms can move across the border without catching. A carrying case comes included for storing the pad or taking it on the road.</p><p>The Berserk theming runs through the rest of the package. The silicone base arrives in a blood-red finish, and both the packaging and an included sticker bearing the Brand of Sacrifice, the cursed mark carried by Guts, were created specifically for this collaboration.</p><p>The partnership fits squarely within WALLHACK’s approach of turning manga, anime and contemporary culture into collectible gaming gear, blending performance engineering with a pared-back Scandinavian design sensibility. <a href="https://hypebeast.com/2025/12/studio-eclipse-berserk-the-black-swordsman-project-hiatus-update" target="_blank" rel="noopener"><em>Berserk</em></a>, according to the brand, has long been a reference point for many on its team, and the result is a piece built as much for display as for play.</p><p>The WALLHACK x <em>Berserk</em> Glass Mousepad launches worldwide on October 22 via <a href="http://wallhack.com" target="_blank" rel="noopener">WALLHACK</a>.</p><p><a href="https://hypebeast.com/2026/10/wallhack-berserk-glass-mousepad-release-info" title="WALLHACK Seals Guts in the Berserker Armor Beneath a ‘Berserk’ Glass Mousepad" target="_blank" rel="noopener">Click here to view full gallery at Hypebeast</a></p>]]></content:encoded>
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      <title>SEGA’s ‘Stranger Than Heaven’ Act 1 Trailer Introduces Snoop Dogg’s Orpheus</title>
      <description><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F18%2Fsega-stranger-than-heaven-act-1-kokura-story-trailer-info-000.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p><i>Stranger Than Heaven</i>’s Act 1 trailer follows Makoto Daito’s arrival in 1915 Kokura.Snoop Dogg’s Orpheus plays a major role in shaping Makoto’s early path.The game launches January 15, 2027.</p><div>SEGA and Ryu Ga Gotoku Studio (RGG) have released the “Act 1: Kokura Story Trailer” for Stranger Than Heaven, offering a closer look at the opening chapter of Makoto Daito’s 50-year journey.Set in 1915, the footage follows the Japanese-American teenager as he flees persecution in the U.S. and secretly boards the vessel of globe-trotting merchant Orpheus, portrayed by Snoop Dogg, hoping to reach his late mother’s homeland. Orpheus features heavily throughout the trailer, discovering Makoto aboard his ship before gradually recognizing his musical talent and exposing him to the harder realities of the world awaiting him.The voyage also brings Makoto together with fellow stowaway Yu Shinjo, who later becomes one of his closest friends, before the pair arrive in Kokura, Fukuoka and encounter an environment every bit as unforgiving as the one they escaped. Set against jazz and rap-inflected sequences, the trailer introduces several figures who will shape Makoto’s early life while charting the circumstances that begin pushing him toward a career as a showman.The Kokura trailer is the first in a planned series of story previews following Makoto across Stranger Than Heaven’s five eras and cities, spanning 1915 to 1965. RGG Studio’s latest action-adventure moves from Kokura to Kure in 1929, Minami in 1943, Atami in 1951 and eventually Kamurocho in 1965, using each period to trace the protagonist’s changing identity against a reimagined half-century of Japanese history.First introduced as Project Century before receiving its official title, the game combines the studio’s character-driven storytelling and close-quarters combat with show-business elements, with Orpheus’ early influence appearing to establish music and performance as an important part of Makoto’s development. Stranger Than Heaven is scheduled to launch on January 15, 2027 for PlayStation 5, Xbox Series X|S and PC, with the title also available through Xbox Game Pass.</div><p><a href="https://hypebeast.com/2026/10/sega-stranger-than-heaven-act-1-kokura-story-trailer-info" title="SEGA’s ‘Stranger Than Heaven’ Act 1 Trailer Introduces Snoop Dogg’s Orpheus" target="_blank" rel="noopener">Read more at Hypebeast</a></p>]]></description>
      <pubDate>Sun, 18 Oct 2026 08:27:44 +0000</pubDate>
      <link>https://hypebeast.com/2026/10/sega-stranger-than-heaven-act-1-kokura-story-trailer-info</link>
      <guid>https://hypebeast.com/?post=6801992</guid>
      <author>info@hypebeast.com (Hypebeast)</author>
      <category><![CDATA[Gaming]]></category>
            <content:encoded><![CDATA[<p><div class="embed-responsive embed-responsive-16by9"                ga-on="click"                ga-event-category="video article page"                ga-event-action="clicks_play_video"                ><iframe width="420" height="315" src="https://www.youtube.com/embed/-RtKGcSnNYY" allowfullscreen></iframe></div></p><p><strong>Summary</strong></p><p><i>Stranger Than Heaven</i>’s Act 1 trailer follows Makoto Daito’s arrival in 1915 Kokura.Snoop Dogg’s Orpheus plays a major role in shaping Makoto’s early path.The game launches January 15, 2027.</p><p data-block-id="25a2897e-f0e7-40ce-a192-f8821f41bd51" data-pm-slice="0 0 []"><a href="https://hypebeast.com/tags/sega" target="_blank" rel="noopener">SEGA</a> and <a href="https://hypebeast.com/tags/ryu-ga-gotoku-studio" target="_blank" rel="noopener">Ryu Ga Gotoku Studio (RGG)</a> have released the “Act 1: Kokura Story Trailer” for <a href="https://hypebeast.com/tags/stranger-than-heaven" target="_blank" rel="noopener"><em>Stranger Than Heaven</em></a>, offering a closer look at the opening chapter of Makoto Daito’s 50-year journey.</p><p data-block-id="34d2efdc-74b1-4e59-a7de-99bafda1774f">Set in 1915, the footage follows the Japanese-American teenager as he flees persecution in the U.S. and secretly boards the vessel of globe-trotting merchant Orpheus, portrayed by <a href="https://hypebeast.com/tags/snoop-dogg" target="_blank" rel="noopener">Snoop Dogg</a>, hoping to reach his late mother’s homeland. Orpheus features heavily throughout the trailer, discovering Makoto aboard his ship before gradually recognizing his musical talent and exposing him to the harder realities of the world awaiting him.</p><p data-block-id="c0eddd0d-4b03-4d9c-bcd7-2b9134dcf2ec">The voyage also brings Makoto together with fellow stowaway Yu Shinjo, who later becomes one of his closest friends, before the pair arrive in Kokura, Fukuoka and encounter an environment every bit as unforgiving as the one they escaped. Set against jazz and rap-inflected sequences, the trailer introduces several figures who will shape Makoto’s early life while charting the circumstances that begin pushing him toward a career as a showman.</p><p data-block-id="e49b322f-ce56-403f-9157-262ff72ae69b">The Kokura trailer is the first in a planned series of story previews following Makoto across <em>Stranger Than Heaven</em>’s five eras and cities, spanning 1915 to 1965. RGG Studio’s latest action-adventure moves from Kokura to Kure in 1929, Minami in 1943, Atami in 1951 and eventually Kamurocho in 1965, using each period to trace the protagonist’s changing identity against a reimagined half-century of Japanese history.</p><p data-block-id="f02b7f27-efc1-4994-bc06-4fe3655f37eb">First introduced as <em>Project Century</em> before receiving its official title, the game combines the studio’s character-driven storytelling and close-quarters combat with show-business elements, with Orpheus’ early influence appearing to establish music and performance as an important part of Makoto’s development. <em>Stranger Than Heaven</em> is scheduled to launch on January 15, 2027 for PlayStation 5, Xbox Series X|S and PC, with the title also available through Xbox Game Pass.</p><p><a href="https://hypebeast.com/2026/10/sega-stranger-than-heaven-act-1-kokura-story-trailer-info" title="SEGA’s ‘Stranger Than Heaven’ Act 1 Trailer Introduces Snoop Dogg’s Orpheus" target="_blank" rel="noopener">Read more at Hypebeast</a></p>]]></content:encoded>
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    <item>
      <title>Louis Vuitton’s Latest Travel Book Enters the World of K/DA</title>
      <description><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F16%2Friot-games-louis-vuitton-k-da-travel-book-tempo-point-book-release-info-0.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p>Riot Games and Louis Vuitton reunite for <i>Tempo Point</i>, a K/DA-focused Travel Book.The project follows 24 hours in the lives of Ahri, Akali, Evelynn and Kai’Sa.Editions range from $68 USD to limited signed collector versions.</p><div>Riot Games and Louis Vuitton are extending their long-running creative partnership with Tempo Point, a new Louis Vuitton Travel Book centered on K/DA, the virtual pop group from the League of Legends universe. The book imagines 24 hours in the individual lives of Ahri, Akali, Evelynn and Kai’Sa, reframing the four champions through their identities as performers, artists and style figures beyond the game itself.The project joins Louis Vuitton’s wider Travel Book series, which invites artists to interpret places, cultures and experiences through a distinct visual lens, while Tempo Point applies that format to a fictional pop world shaped by music, fashion and digital celebrity. K/DA first debuted in 2018 with “POP/STARS” before expanding through releases including the ALL OUT EP, growing into one of Riot’s most visible examples of how game characters can move between music, performance and broader pop culture.Tempo Point also continues a relationship between Louis Vuitton and Riot Games that dates back to 2019, when the French house created the Summoner’s Cup Trophy Trunk for the League of Legends World Championship and Nicolas Ghesquière designed in-game skins and a physical LV x League of Legends capsule collection.The new book will be released in a $68 USD Standard Edition and a $245 USD Collector’s Large-Format Edition limited to 400 copies, with both versions presented as cloth-bound hardcovers featuring six-color printing and a silk-screened cover in English, French and Chinese. A further run of 30 signed and numbered leather-bound copies, each packaged in a slipcase with an exclusive vinyl record, will be available through select Louis Vuitton stores, with pricing offered upon request. The Standard Edition will also be sold at the League of Legends Worlds 2026 Fan Fest in New York, alongside Louis Vuitton stores, its website and select bookstores.</div><p><a href="https://hypebeast.com/2026/10/riot-games-louis-vuitton-k-da-travel-book-tempo-point-book-release-info" title="Louis Vuitton’s Latest Travel Book Enters the World of K/DA" target="_blank" rel="noopener">Click here to view full gallery at Hypebeast</a></p>]]></description>
      <pubDate>Fri, 16 Oct 2026 09:48:02 +0000</pubDate>
      <link>https://hypebeast.com/2026/10/riot-games-louis-vuitton-k-da-travel-book-tempo-point-book-release-info</link>
      <guid>https://hypebeast.com/?post=6801450</guid>
      <author>info@hypebeast.com (Hypebeast)</author>
      <category><![CDATA[Gaming]]></category>
            <content:encoded><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F16%2Friot-games-louis-vuitton-k-da-travel-book-tempo-point-book-release-info-0.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p>Riot Games and Louis Vuitton reunite for <i>Tempo Point</i>, a K/DA-focused Travel Book.The project follows 24 hours in the lives of Ahri, Akali, Evelynn and Kai’Sa.Editions range from $68 USD to limited signed collector versions.</p><p><a href="https://hypebeast.com/tags/riot-games" target="_blank" rel="noopener">Riot Games</a> and <a href="https://hypebeast.com/tags/louis-vuitton" target="_blank" rel="noopener">Louis Vuitton</a> are extending their long-running creative partnership with <em>Tempo Point</em>, a new Louis Vuitton Travel Book centered on <a href="https://hypebeast.com/tags/k-da" target="_blank" rel="noopener">K/DA</a>, the virtual pop group from the <a href="http://hypebeast.com/tags/League-of-Legends" target="_blank" rel="noopener"><em>League of Legends</em></a> universe. The book imagines 24 hours in the individual lives of Ahri, Akali, Evelynn and Kai’Sa, reframing the four champions through their identities as performers, artists and style figures beyond the game itself.</p><p>The project joins Louis Vuitton’s wider Travel Book series, which invites artists to interpret places, cultures and experiences through a distinct visual lens, while <em>Tempo Point</em> applies that format to a fictional pop world shaped by music, fashion and digital celebrity. K/DA first debuted in 2018 with “POP/STARS” before expanding through releases including the <em>ALL OUT EP</em>, growing into one of Riot’s most visible examples of how game characters can move between music, performance and broader pop culture.</p><p><em>Tempo Point</em> also continues a relationship between Louis Vuitton and Riot Games that dates back to 2019, when the French house created the Summoner’s Cup Trophy Trunk for the <em>League of Legends</em> World Championship and Nicolas Ghesquière designed in-game skins and a physical LV x <em>League of Legends</em> capsule collection.</p><p>The new book will be released in a $68 USD Standard Edition and a $245 USD Collector’s Large-Format Edition limited to 400 copies, with both versions presented as cloth-bound hardcovers featuring six-color printing and a silk-screened cover in English, French and Chinese. A further run of 30 signed and numbered leather-bound copies, each packaged in a slipcase with an exclusive vinyl record, will be available through select Louis Vuitton stores, with pricing offered upon request. The Standard Edition will also be sold at the <em>League of Legends</em> Worlds 2026 Fan Fest in New York, alongside Louis Vuitton stores, its <a href="https://us.louisvuitton.com/eng-us/homepage" target="_blank" rel="noopener">website</a> and select bookstores.</p><p><a href="https://hypebeast.com/2026/10/riot-games-louis-vuitton-k-da-travel-book-tempo-point-book-release-info" title="Louis Vuitton’s Latest Travel Book Enters the World of K/DA" target="_blank" rel="noopener">Click here to view full gallery at Hypebeast</a></p>]]></content:encoded>
    </item>
    <item>
      <title>Epic Games Welcomes Yeat to the Fortnite Icon Series</title>
      <description><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F16%2Fepic-games-yeat-fortnite-icon-series-release-000.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p>Epic Games has officially revealed rapper Yeat as the next artist joining the Fortnite Icon SeriesThe collaboration features two character skins including an authentic all-black ensemble and a glowing green skeleton variantPlayers can acquire the full collection alongside three Jam Tracks and Nike Air Max Goadome Kicks now</p><div>Epic Games has officially revealed the Fortnite YEAT Icon Series Collection, introducing the chart-topping artist into the popular battle royale.The partnership brings custom outfits, footwear, and music assets to the platform.The cosmetic bundle is led by two distinct character designs. The primary skin replicates the artist's real-life aesthetic, featuring an all-black fit accented with a beanie, sunglasses, and layered neck jewelry. The alternative style adopts a fantasy look, outfitting a green skeleton with glowing green eyes in dark garments. The release is accompanied by two Back Blings, one Pickaxe, two Emotes, a branded Microphone, a Wrap, and three confirmed Jam Tracks: “Gët Busy,” “If We Being Rëal,” and “Monëy So Big.”The drop also incorporates virtual footwear via the Nike x Yeat Air Max Goadome Lyfestyle Corporation Kicks, arriving as part of Chapter 7, Season 4 for 1,000 V-Bucks. With this launch, Yeat joins previous musical icons in the game's lineup, including Eminem, Juice WRLD, Lil Tecca, and Lil Wayne.The YEAT Icon Series collection arrives in the Fortnite Item Shop now. View this post on InstagramA post shared by Fortnite (@fortnite)</div><p><a href="https://hypebeast.com/2026/10/epic-games-yeat-fortnite-icon-series-release" title="Epic Games Welcomes Yeat to the Fortnite Icon Series" target="_blank" rel="noopener">Read more at Hypebeast</a></p>]]></description>
      <pubDate>Fri, 16 Oct 2026 07:51:52 +0000</pubDate>
      <link>https://hypebeast.com/2026/10/epic-games-yeat-fortnite-icon-series-release</link>
      <guid>https://hypebeast.com/?post=6801410</guid>
      <author>info@hypebeast.com (Hypebeast)</author>
      <category><![CDATA[Gaming]]></category>
            <content:encoded><![CDATA[<p><div class="embed-responsive embed-responsive-16by9"                ga-on="click"                ga-event-category="video article page"                ga-event-action="clicks_play_video"                ><iframe width="420" height="315" src="https://www.youtube.com/embed/dOiX6sMu_Z0" allowfullscreen></iframe>?si=kigWoH3OWSAsA9TB</div></p><p><strong>Summary</strong></p><p>Epic Games has officially revealed rapper Yeat as the next artist joining the Fortnite Icon SeriesThe collaboration features two character skins including an authentic all-black ensemble and a glowing green skeleton variantPlayers can acquire the full collection alongside three Jam Tracks and Nike Air Max Goadome Kicks now</p><p><a href="https://hypebeast.com/tags/epic-games">Epic Games</a> has officially revealed the <a href="https://hypebeast.com/tags/fortnite"><em>Fortnite</em></a> <a href="https://hypebeast.com/tags/yeat">YEAT</a> Icon Series Collection, introducing the chart-topping artist into the popular battle royale.The partnership brings custom outfits, footwear, and music assets to the platform.</p><p>The cosmetic bundle is led by two distinct character designs. The primary skin replicates the artist's real-life aesthetic, featuring an all-black fit accented with a beanie, sunglasses, and layered neck jewelry. The alternative style adopts a fantasy look, outfitting a green skeleton with glowing green eyes in dark garments. The release is accompanied by two Back Blings, one Pickaxe, two Emotes, a branded Microphone, a Wrap, and three confirmed Jam Tracks: “Gët Busy,” “If We Being Rëal,” and “Monëy So Big.”</p><p>The drop also incorporates virtual footwear via the Nike x Yeat Air Max Goadome Lyfestyle Corporation Kicks, arriving as part of Chapter 7, Season 4 for 1,000 V-Bucks. With this launch, Yeat joins previous musical icons in the game's lineup, including Eminem, Juice WRLD, Lil Tecca, and Lil Wayne.</p><p>The YEAT Icon Series collection arrives in the Fortnite Item Shop now.</p><blockquote class="instagram-media bypass" data-instgrm-captioned data-instgrm-permalink="https://www.instagram.com/p/DeiOP1qga_L/?utm_source=ig_embed&amp;utm_campaign=loading" data-instgrm-version="14" style=" background:#FFF; border:0; border-radius:3px; box-shadow:0 0 1px 0 rgba(0,0,0,0.5),0 1px 10px 0 rgba(0,0,0,0.15); margin: 1px; max-width:540px; min-width:326px; padding:0; width:99.375%; width:-webkit-calc(100% - 2px); width:calc(100% - 2px);"><div style="padding:16px;"> <a href="https://www.instagram.com/p/DeiOP1qga_L/?utm_source=ig_embed&amp;utm_campaign=loading" style=" background:#FFFFFF; line-height:0; padding:0 0; text-align:center; text-decoration:none; width:100%;" target="_blank"><div style=" display: flex; flex-direction: row; align-items: center;"><div style="background-color: #F4F4F4; border-radius: 50%; flex-grow: 0; height: 40px; margin-right: 14px; width: 40px;"></div><div style="display: flex; flex-direction: column; flex-grow: 1; justify-content: center;"><div style=" background-color: #F4F4F4; border-radius: 4px; flex-grow: 0; height: 14px; margin-bottom: 6px; width: 100px;"></div><div style=" background-color: #F4F4F4; border-radius: 4px; flex-grow: 0; height: 14px; width: 60px;"></div></div></div><div style="padding: 19% 0;"></div><div style="display:block; height:50px; margin:0 auto 12px; width:50px;"><svg width="50px" height="50px" viewBox="0 0 60 60" version="1.1" xmlns="https://www.w3.org/2000/svg" xmlns:xlink="https://www.w3.org/1999/xlink"><g stroke="none" stroke-width="1" fill="none" fill-rule="evenodd"><g transform="translate(-511.000000, -20.000000)" fill="#000000"><g><path d="M556.869,30.41 C554.814,30.41 553.148,32.076 553.148,34.131 C553.148,36.186 554.814,37.852 556.869,37.852 C558.924,37.852 560.59,36.186 560.59,34.131 C560.59,32.076 558.924,30.41 556.869,30.41 M541,60.657 C535.114,60.657 530.342,55.887 530.342,50 C530.342,44.114 535.114,39.342 541,39.342 C546.887,39.342 551.658,44.114 551.658,50 C551.658,55.887 546.887,60.657 541,60.657 M541,33.886 C532.1,33.886 524.886,41.1 524.886,50 C524.886,58.899 532.1,66.113 541,66.113 C549.9,66.113 557.115,58.899 557.115,50 C557.115,41.1 549.9,33.886 541,33.886 M565.378,62.101 C565.244,65.022 564.756,66.606 564.346,67.663 C563.803,69.06 563.154,70.057 562.106,71.106 C561.058,72.155 560.06,72.803 558.662,73.347 C557.607,73.757 556.021,74.244 553.102,74.378 C549.944,74.521 548.997,74.552 541,74.552 C533.003,74.552 532.056,74.521 528.898,74.378 C525.979,74.244 524.393,73.757 523.338,73.347 C521.94,72.803 520.942,72.155 519.894,71.106 C518.846,70.057 518.197,69.06 517.654,67.663 C517.244,66.606 516.755,65.022 516.623,62.101 C516.479,58.943 516.448,57.996 516.448,50 C516.448,42.003 516.479,41.056 516.623,37.899 C516.755,34.978 517.244,33.391 517.654,32.338 C518.197,30.938 518.846,29.942 519.894,28.894 C520.942,27.846 521.94,27.196 523.338,26.654 C524.393,26.244 525.979,25.756 528.898,25.623 C532.057,25.479 533.004,25.448 541,25.448 C548.997,25.448 549.943,25.479 553.102,25.623 C556.021,25.756 557.607,26.244 558.662,26.654 C560.06,27.196 561.058,27.846 562.106,28.894 C563.154,29.942 563.803,30.938 564.346,32.338 C564.756,33.391 565.244,34.978 565.378,37.899 C565.522,41.056 565.552,42.003 565.552,50 C565.552,57.996 565.522,58.943 565.378,62.101 M570.82,37.631 C570.674,34.438 570.167,32.258 569.425,30.349 C568.659,28.377 567.633,26.702 565.965,25.035 C564.297,23.368 562.623,22.342 560.652,21.575 C558.743,20.834 556.562,20.326 553.369,20.18 C550.169,20.033 549.148,20 541,20 C532.853,20 531.831,20.033 528.631,20.18 C525.438,20.326 523.257,20.834 521.349,21.575 C519.376,22.342 517.703,23.368 516.035,25.035 C514.368,26.702 513.342,28.377 512.574,30.349 C511.834,32.258 511.326,34.438 511.181,37.631 C511.035,40.831 511,41.851 511,50 C511,58.147 511.035,59.17 511.181,62.369 C511.326,65.562 511.834,67.743 512.574,69.651 C513.342,71.625 514.368,73.296 516.035,74.965 C517.703,76.634 519.376,77.658 521.349,78.425 C523.257,79.167 525.438,79.673 528.631,79.82 C531.831,79.965 532.853,80.001 541,80.001 C549.148,80.001 550.169,79.965 553.369,79.82 C556.562,79.673 558.743,79.167 560.652,78.425 C562.623,77.658 564.297,76.634 565.965,74.965 C567.633,73.296 568.659,71.625 569.425,69.651 C570.167,67.743 570.674,65.562 570.82,62.369 C570.966,59.17 571,58.147 571,50 C571,41.851 570.966,40.831 570.82,37.631"></path></g></g></g></svg></div><div style="padding-top: 8px;"><div style=" color:#3897f0; font-family:Arial,sans-serif; font-size:14px; font-style:normal; font-weight:550; line-height:18px;">View this post on Instagram</div></div><div style="padding: 12.5% 0;"></div><div style="display: flex; flex-direction: row; margin-bottom: 14px; align-items: center;"><div><div style="background-color: #F4F4F4; border-radius: 50%; height: 12.5px; width: 12.5px; transform: translateX(0px) translateY(7px);"></div><div style="background-color: #F4F4F4; height: 12.5px; transform: rotate(-45deg) translateX(3px) translateY(1px); width: 12.5px; flex-grow: 0; margin-right: 14px; margin-left: 2px;"></div><div style="background-color: #F4F4F4; border-radius: 50%; height: 12.5px; width: 12.5px; transform: translateX(9px) translateY(-18px);"></div></div><div style="margin-left: 8px;"><div style=" background-color: #F4F4F4; border-radius: 50%; flex-grow: 0; height: 20px; width: 20px;"></div><div style=" width: 0; height: 0; border-top: 2px solid transparent; border-left: 6px solid #f4f4f4; border-bottom: 2px solid transparent; transform: translateX(16px) translateY(-4px) rotate(30deg)"></div></div><div style="margin-left: auto;"><div style=" width: 0px; border-top: 8px solid #F4F4F4; border-right: 8px solid transparent; transform: translateY(16px);"></div><div style=" background-color: #F4F4F4; flex-grow: 0; height: 12px; width: 16px; transform: translateY(-4px);"></div><div style=" width: 0; height: 0; border-top: 8px solid #F4F4F4; border-left: 8px solid transparent; transform: translateY(-4px) translateX(8px);"></div></div></div><div style="display: flex; flex-direction: column; flex-grow: 1; justify-content: center; margin-bottom: 24px;"><div style=" background-color: #F4F4F4; border-radius: 4px; flex-grow: 0; height: 14px; margin-bottom: 6px; width: 224px;"></div><div style=" background-color: #F4F4F4; border-radius: 4px; flex-grow: 0; height: 14px; width: 144px;"></div></div><p></a><p style=" color:#c9c8cd; font-family:Arial,sans-serif; font-size:14px; line-height:17px; margin-bottom:0; margin-top:8px; overflow:hidden; padding:8px 0 7px; text-align:center; text-overflow:ellipsis; white-space:nowrap;"><a href="https://www.instagram.com/p/DeiOP1qga_L/?utm_source=ig_embed&amp;utm_campaign=loading" style=" color:#c9c8cd; font-family:Arial,sans-serif; font-size:14px; font-style:normal; font-weight:normal; line-height:17px; text-decoration:none;" target="_blank">A post shared by Fortnite (@fortnite)</a></p></div></blockquote><p><a href="https://hypebeast.com/2026/10/epic-games-yeat-fortnite-icon-series-release" title="Epic Games Welcomes Yeat to the Fortnite Icon Series" target="_blank" rel="noopener">Read more at Hypebeast</a></p>]]></content:encoded>
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      <title>XBOX’s Newest Nano Controller Is Smaller Than Your Phone</title>
      <description><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F15%2FMicrosoft-XBOX-Nano-Controller-Release-Info-1.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p>XBOX has introduced the Nano Controller, its most compact gamepad yet at just over five inches long and 3.5 ouncesThe shrunken shell still packs every one of the 18 standard inputs found on a full-size XBOX controllerA rechargeable battery and a programmable Action Button bring modern conveniences to an entry-level design</p><div>XBOX has unveiled the XBOX Nano Controller, a pocket-sized gamepad that ranks as the brand’s smallest controller to date, measuring a little over 5 inches long and weighing only 3.5 ounces, which makes it both shorter and lighter than most current smartphones. XBOX describes the new pad in its announcement as “designed to fit nearly every pocket and budget,” pitching it at newcomers, younger players and anyone gaming away from the couch.Downsizing doesn’t come at the cost of controls. The Nano retains all 18 standard gameplay inputs, so the layout feels immediately familiar to anyone who has held an XBOX pad before. The compact footprint is the main point of difference, and Microsoft’s own store listing frames it as a rechargeable, entry-level option sized for smaller hands so the entire family can join in.Power and customization get modern updates as well. A built-in rechargeable battery replaces disposable cells, and a programmable Action Button can be assigned to functions such as screenshots, gameplay capture and other go-to shortcuts. Beyond that single button, players can remap controls through the XBOX Accessories app.The bigger story is where XBOX expects the Nano to be used. Rather than positioning it purely as a console accessory, the brand is tying it to cloud gaming on screens that never needed a dedicated box. Through a partnership with Samsung, buyers of select Samsung TVs in the US this holiday season can get a special Nano Controller alongside two months of Game Pass Ultimate for new members. Since the XBOX app runs inside the Gaming Hub on those TVs, players in select regions can tap their monthly cloud playtime to stream hundreds of Game Pass titles simply by pairing the controller.That strategy extends into VR. XBOX is also working with Meta on a US holiday offer that pairs a Nano Controller and a two-month Game Pass Ultimate subscription for new members with a Meta Quest purchase. Taken together, the bundles turn the Nano into a low-friction entry point for the platform, a controller small enough to toss in a bag and cheap enough to sit next to a TV or headset as the default way into XBOX’s library.Pre-orders for the XBOX Nano Controller are open now via the Microsoft Store.</div><p><a href="https://hypebeast.com/2026/10/microsoft-xbox-nano-controller-release-info" title="XBOX’s Newest Nano Controller Is Smaller Than Your Phone" target="_blank" rel="noopener">Click here to view full gallery at Hypebeast</a></p>]]></description>
      <pubDate>Thu, 15 Oct 2026 04:53:53 +0000</pubDate>
      <link>https://hypebeast.com/2026/10/microsoft-xbox-nano-controller-release-info</link>
      <guid>https://hypebeast.com/?post=6800517</guid>
      <author>info@hypebeast.com (Hypebeast)</author>
      <category><![CDATA[Gaming]]></category>
            <content:encoded><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F15%2FMicrosoft-XBOX-Nano-Controller-Release-Info-1.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p>XBOX has introduced the Nano Controller, its most compact gamepad yet at just over five inches long and 3.5 ouncesThe shrunken shell still packs every one of the 18 standard inputs found on a full-size XBOX controllerA rechargeable battery and a programmable Action Button bring modern conveniences to an entry-level design</p><p><a href="https://hypebeast.com/tags/microsoft-xbox">XBOX</a> has unveiled the XBOX Nano Controller, a pocket-sized gamepad that ranks as the brand’s smallest controller to date, measuring a little over 5 inches long and weighing only 3.5 ounces, which makes it both shorter and lighter than most current smartphones. <a href="https://hypebeast.com/2026/8/microsoft-xbox-25th-anniversary-translucent-console-pre-order-announcement-release-info">XBOX</a> describes the new pad in its announcement as “designed to fit nearly every pocket and budget,” pitching it at newcomers, younger players and anyone gaming away from the couch.</p><p>Downsizing doesn’t come at the cost of controls. The Nano retains all 18 standard gameplay inputs, so the layout feels immediately familiar to anyone who has held an <a href="https://hypebeast.com/2026/8/ikea-xbox-furniture-collaboration-collection-teaser-announcement">XBOX</a> pad before. The compact footprint is the main point of difference, and Microsoft’s own store listing frames it as a rechargeable, entry-level option sized for smaller hands so the entire family can join in.</p><p>Power and customization get modern updates as well. A built-in rechargeable battery replaces disposable cells, and a programmable Action Button can be assigned to functions such as screenshots, gameplay capture and other go-to shortcuts. Beyond that single button, players can remap controls through the XBOX Accessories app.</p><p>The bigger story is where XBOX expects the Nano to be used. Rather than positioning it purely as a console accessory, the brand is tying it to cloud gaming on screens that never needed a dedicated box. Through a partnership with Samsung, buyers of select <a href="https://hypebeast.com/2026/10/samsung-unveils-galaxy-buds-on-clip-style-open-ear-buds">Samsung</a> TVs in the US this holiday season can get a special Nano Controller alongside two months of Game Pass Ultimate for new members. Since the XBOX app runs inside the Gaming Hub on those TVs, players in select regions can tap their monthly cloud playtime to stream hundreds of Game Pass titles simply by pairing the controller.</p><p>That strategy extends into VR. XBOX is also working with <a href="https://hypebeast.com/2026/9/lisa-meta-glasses-interview">Meta</a> on a US holiday offer that pairs a Nano Controller and a two-month Game Pass Ultimate subscription for new members with a Meta Quest purchase. Taken together, the bundles turn the Nano into a low-friction entry point for the platform, a controller small enough to toss in a bag and cheap enough to sit next to a TV or headset as the default way into XBOX’s library.</p><p>Pre-orders for the XBOX Nano Controller are open now via the <a href="https://www.xbox.com/en-US/accessories/controllers/xbox-nano-controller">Microsoft Store</a>.</p><p><a href="https://hypebeast.com/2026/10/microsoft-xbox-nano-controller-release-info" title="XBOX’s Newest Nano Controller Is Smaller Than Your Phone" target="_blank" rel="noopener">Click here to view full gallery at Hypebeast</a></p>]]></content:encoded>
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      <title>'GTA VI' Is Reportedly Getting a PC Release in Q1 2027</title>
      <description><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F14%2Fgrand-theft-auto-6-pc-launch-reportedly-slated-for-q1-2027-1.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p>According to a new report, Grand Theft Auto 6 is targeting a first-quarter 2027 launch on PCThe accelerated timeline marks a significantly shorter console-to-PC release gap than the previous installmentRockstar Games' recent PC launcher updates suggest infrastructure preparation for the game's massive multiplayer ecosystem</p><div>The wait for the PC port of Grand Theft Auto VI might be significantly shorter than history suggests. According to a new report from GamesBeat citing sources familiar with the matter, Rockstar Games is slated to drop the PC version of the blockbuster title in the first quarter of 2027. If the timeline holds, PC players could be running the game by the end of March 2027. This reported release window lands just a few months after the title's official console debut, which is locked in for November 19 on PlayStation 5 and Xbox Series X/S. Rockstar Games is currently accepting pre-orders for those initial console versions.A Q1 2027 rollout represents a massive shift in the developer's standard playbook, aggressively closing the historically wide gap between its console and PC releases. When the studio launched Grand Theft Auto 5 on the PlayStation 3 and Xbox 360 on September 17, 2013, the title did not make its way to PC until April 2015. Grand Theft Auto 6 is already viewed as a massive, market-defining industry event, prompting competing publishers to completely clear out their fall 2026 release schedules to avoid going head-to-head with its console debut. If the PC port drops in early 2027, it will land in the middle of a heavily packed first-quarter release slate that currently features heavyweight titles including Stranger Than Heaven, Metroid Ravenous, Until Dawn 2, Tomb Raider: Legacy of Atlantis, God of War Laufey and Fable.Beyond the base game, the fast-tracked PC timeline could heavily dictate how the franchise handles its wildly lucrative multiplayer environment. Rockstar has remained notoriously quiet on exactly when it will officially add an online multiplayer mode to Grand Theft Auto 6, though Twitch CEO Dan Clancy recently claimed that the online component will launch next year. The highly popular roleplaying mods that kept the previous game culturally dominant for a decade are strictly PC-only. Recently, Rockstar directly integrated a Grand Theft Auto 5 roleplaying option into its PC launcher, three years after the studio acquired FiveM, the team behind the roleplaying server company. This strategic move to bake roleplaying tools directly into its PC ecosystem suggests that the company is actively preparing its infrastructure ahead of switching on multiplayer features for the new PC port.</div><p><a href="https://hypebeast.com/2026/10/grand-theft-auto-6-pc-launch-reportedly-slated-for-q1-2027" title="&#039;GTA VI&#039; Is Reportedly Getting a PC Release in Q1 2027" target="_blank" rel="noopener">Click here to view full gallery at Hypebeast</a></p>]]></description>
      <pubDate>Wed, 14 Oct 2026 08:25:56 +0000</pubDate>
      <link>https://hypebeast.com/2026/10/grand-theft-auto-6-pc-launch-reportedly-slated-for-q1-2027</link>
      <guid>https://hypebeast.com/?post=6799724</guid>
      <author>info@hypebeast.com (Hypebeast)</author>
      <category><![CDATA[Gaming]]></category>
            <content:encoded><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F14%2Fgrand-theft-auto-6-pc-launch-reportedly-slated-for-q1-2027-1.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p>According to a new report, Grand Theft Auto 6 is targeting a first-quarter 2027 launch on PCThe accelerated timeline marks a significantly shorter console-to-PC release gap than the previous installmentRockstar Games' recent PC launcher updates suggest infrastructure preparation for the game's massive multiplayer ecosystem</p><p>The wait for the PC port of <a href="https://hypebeast.com/tags/grand-theft-auto-vi"><em>Grand Theft Auto VI</em></a> might be significantly shorter than history suggests. According to a <a href="https://gamesbeat.com/grand-theft-auto-vis-pc-release-is-slated-for-q1-2027/">new report from <em>GamesBeat</em></a> citing sources familiar with the matter, <a href="https://hypebeast.com/tags/rockstar-games">Rockstar Games</a> is <a href="https://www.engadget.com/2285602/gta-6-is-reportedly-coming-to-pc-in-early-2027/">slated to drop the PC version of the blockbuster title in the first quarter of 2027</a>. If the timeline holds, PC players could be running the game by the end of March 2027. This reported release window lands just a few months after the title's official console debut, which is locked in for November 19 on PlayStation 5 and Xbox Series X/S. Rockstar Games is currently accepting pre-orders for those <a href="https://www.rockstargames.com/VI">initial console versions</a>.</p><p>A Q1 2027 rollout represents a massive shift in the developer's standard playbook, aggressively closing the historically wide gap between its console and PC releases. When the studio launched <em>Grand Theft Auto 5 </em>on the PlayStation 3 and Xbox 360 on September 17, 2013, the title did not make its way to PC until April 2015. Grand Theft Auto 6 is already viewed as a massive, market-defining industry event, prompting competing publishers to completely clear out their fall 2026 release schedules to avoid going head-to-head with its console debut. If the PC port drops in early 2027, it will land in the middle of a heavily packed first-quarter release slate that currently features heavyweight titles including <em>Stranger Than Heaven, Metroid Ravenous, Until Dawn 2, Tomb Raider: Legacy of Atlantis, God of War Laufey</em> and <em>Fable</em>.</p><p>Beyond the base game, the fast-tracked PC timeline could heavily dictate how the franchise handles its wildly lucrative multiplayer environment. Rockstar has remained notoriously quiet on exactly when it will officially add an online multiplayer mode to <em>Grand Theft Auto 6</em>, though Twitch CEO Dan Clancy recently claimed that the online component will launch next year. The highly popular roleplaying mods that kept the previous game culturally dominant for a decade are strictly PC-only. Recently, Rockstar directly integrated a Grand Theft Auto 5 roleplaying option into its PC launcher, three years after the studio acquired FiveM, the team behind the roleplaying server company. This strategic move to bake roleplaying tools directly into its PC ecosystem suggests that the company is actively preparing its infrastructure ahead of switching on multiplayer features for the new PC port.</p><p><a href="https://hypebeast.com/2026/10/grand-theft-auto-6-pc-launch-reportedly-slated-for-q1-2027" title="&#039;GTA VI&#039; Is Reportedly Getting a PC Release in Q1 2027" target="_blank" rel="noopener">Click here to view full gallery at Hypebeast</a></p>]]></content:encoded>
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      <title>Nintendo Confirms It Has No Plans to Stop Making Physical Games for the Switch 2</title>
      <description><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F14%2Fnintendo-reaffirms-support-for-physical-switch-2-games-0.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p>Nintendo officially confirms it has no imminent plans to stop producing physical games for the Nintendo Switch 2Vice President Bill van Zyll emphasizes the brand's agnostic approach to distribution and heavy reliance on consumer preferenceThe commitment remains specific to the current generation, leaving the physical format's status on future hardware unconfirmed</p><div>Nintendo confirmed it has no imminent plans to stop producing physical games. The reassurance arrived straight from Bill van Zyll, the Vice President and General Manager for Nintendo Latin America, who clarified the brand's distribution future. Van Zyll made these remarks during an interview with the YouTube channel Coelho no Japão while attending the BGS 2026 event. By publicly committing to the physical format, Nintendo solidified its dedication to traditional retail experiences, ensuring fans can continue building physical game libraries without a digital-only mandate.A deeply rooted respect for player autonomy drives this decision. According to van Zyll, Nintendo weighs consumer preferences heavily when making platform decisions. Because the brand recognizes how much its fanbase values physical media, the executive described the corporate position on game distribution as strictly agnostic. Rather than forcing a single format onto players, the company allows consumers to choose between digital downloads and physical releases. Van Zyll noted that the Nintendo Switch 2 was engineered with both digital and physical capabilities to support this dual ecosystem. Given that the console launched just over a year prior to his comments, abandoning physical media now would contradict the hardware's original design.However, the physical experience comes with a modern caveat. While Nintendo supports physical media at retail, the contents of those familiar items are evolving. The company introduced a hybrid distribution model where select physical cases contain digital key cards instead of standard cartridges. This pivot indicates that while external packaging remains intact for collectors, the underlying mechanics blur the lines between a tangible purchase and a digital redemption.Furthermore, the long-term longevity of the cartridge format remains uncertain. Van Zyll’s comments at the BGS 2026 event applied specifically to the current hardware generation, securing the physical medium for the lifespan of the Nintendo Switch 2. The executive left the status of physical games for future consoles unconfirmed, meaning the brand’s agnostic approach could shift for subsequent hardware. For now, the community can confidently continue building physical libraries, even as the ultimate fate of the format remains an unanswered question for whatever platform follows.</div><p><a href="https://hypebeast.com/2026/10/nintendo-reaffirms-support-for-physical-switch-2-games" title="Nintendo Confirms It Has No Plans to Stop Making Physical Games for the Switch 2" target="_blank" rel="noopener">Click here to view full gallery at Hypebeast</a></p>]]></description>
      <pubDate>Wed, 14 Oct 2026 07:45:10 +0000</pubDate>
      <link>https://hypebeast.com/2026/10/nintendo-reaffirms-support-for-physical-switch-2-games</link>
      <guid>https://hypebeast.com/?post=6799863</guid>
      <author>info@hypebeast.com (Hypebeast)</author>
      <category><![CDATA[Gaming]]></category>
            <content:encoded><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F14%2Fnintendo-reaffirms-support-for-physical-switch-2-games-0.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p>Nintendo officially confirms it has no imminent plans to stop producing physical games for the Nintendo Switch 2Vice President Bill van Zyll emphasizes the brand's agnostic approach to distribution and heavy reliance on consumer preferenceThe commitment remains specific to the current generation, leaving the physical format's status on future hardware unconfirmed</p><p><a href="https://hypebeast.com/tags/nintendo">Nintendo</a> confirmed it has <a href="https://www.pcmag.com/news/nintendo-confirms-no-plans-to-ditch-physical-switch-2-games">no imminent plans to stop producing physical games</a>. The reassurance arrived straight from Bill van Zyll, the Vice President and General Manager for Nintendo Latin America, who clarified the brand's distribution future. Van Zyll made these remarks during an <a href="https://www.youtube.com/watch?v=BaLVcqavw74">interview with the YouTube channel <em>Coelho no Japão</em></a> while attending the BGS 2026 event. By publicly committing to the physical format, Nintendo solidified its dedication to traditional retail experiences, ensuring fans can continue building physical game libraries without a digital-only mandate.</p><p>A deeply rooted respect for player autonomy drives this decision. According to van Zyll, Nintendo weighs consumer preferences heavily when making platform decisions. Because the brand recognizes how much its fanbase values physical media, the executive described the corporate position on game distribution as strictly agnostic. Rather than forcing a single format onto players, the company allows consumers to choose between digital downloads and physical releases. Van Zyll noted that the Nintendo Switch 2 was engineered with both digital and physical capabilities to support this dual ecosystem. Given that the console launched just over a year prior to his comments, abandoning physical media now would contradict the hardware's original design.</p><p>However, the physical experience comes with a modern caveat. While Nintendo supports physical media at retail, the contents of those familiar items are evolving. The company introduced a hybrid distribution model where select physical cases contain digital key cards instead of standard cartridges. This pivot indicates that while external packaging remains intact for collectors, the underlying mechanics blur the lines between a tangible purchase and a digital redemption.</p><p>Furthermore, the long-term longevity of the cartridge format remains uncertain. Van Zyll’s comments at the BGS 2026 event applied specifically to the current hardware generation, securing the physical medium for the lifespan of the Nintendo Switch 2. The executive left the status of physical games for future consoles unconfirmed, meaning the brand’s agnostic approach could shift for subsequent hardware. For now, the community can confidently continue building physical libraries, even as the ultimate fate of the format remains an unanswered question for whatever platform follows.</p><p><a href="https://hypebeast.com/2026/10/nintendo-reaffirms-support-for-physical-switch-2-games" title="Nintendo Confirms It Has No Plans to Stop Making Physical Games for the Switch 2" target="_blank" rel="noopener">Click here to view full gallery at Hypebeast</a></p>]]></content:encoded>
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      <title>The Rarest Thing at Regal’s ‘Avengers: Doomsday’ Screenings Might Be This Doctor Doom ‘Magic: The Gathering’ Card</title>
      <description><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F13%2FRegal-Movies-Giving-Away-Dr-Doom-magic-the-gathering-Card-avengers-doomsday-Screenings-1.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p>Moviegoers catching <em>Avengers: Doomsday</em> during its opening weekend can score a promo-only version of <em>Magic: The Gathering’s</em> Doctor Doom, King of Latveria cardThe alternate-art piece, illustrated by Jorge Molina, depicts Doom in his signature green hood and metal mask with three masked Latverian Witches at his backSupplies are limited and the total print count has not been disclosed, making the card an early collector’s target tied to Marvel’s biggest villain</p><div>Magic: The Gathering is marking the arrival of Avengers: Doomsday with an exclusive alternate-art version of its Doctor Doom, King of Latveria card, handed out to eligible fans during the film’s opening weekend. The promo pairs a fresh illustration of Marvel’s iron-masked tyrant with the same in-game abilities as the standard printing, turning a trip to the theater into a collectible drop.Artist Jorge Molina handles the new illustration, portraying Doom in full regalia with his green hood drawn and his metal faceplate locked in place. Behind him stand three Latverian Witches, their faces hidden behind masks of their own, framing the image as a portrait of a ruler and his court rather than a straightforward action shot.Beneath the art, the card plays exactly like the original. Doctor Doom, King of Latveria first appeared in the Doom Prevails Commander deck within Magic’s Marvel Super Heroes collection, where he causes opponents to lose life when land cards are discarded and powers up other Villain creatures on the battlefield. That makes the promo a cosmetic upgrade for existing Doom players and a standalone chase piece for collectors who care more about the artwork than the deck.Regal revealed the giveaway during New York Comic Con, tying it specifically to its Infinity Vision premium format. To qualify, fans need to be members of the theater chain’s loyalty program and attend an Infinity Vision showing of Avengers: Doomsday between December 17 and December 20. A standard screening in any other format won’t count.Regal has not shared how many cards are being distributed, and the giveaway runs only while supplies last, so even eligible members aren’t guaranteed a copy. Fans set on securing one will likely want to book an earlier showtime in the window.The timing lines up with Doom’s turn as the central threat of the next Avengers chapter, with Robert Downey Jr. returning to the MCU to play the Latverian monarch. Releasing a Doom-focused collectible alongside the film gives Marvel and Magic fans a physical keepsake from one of the year’s most anticipated releases, anchored to the villain the movie is named after.The exclusive Doctor Doom, King of Latveria card is available to Regal loyalty members attending Infinity Vision screenings of Avengers: Doomsday from December 17 through December 20, while supplies last.&nbsp;Just revealed at #NYCC 👀 Regal Crown Club members can get an exclusive Magic The Gathering Card when seeing Avengers: Doomsday in Infinity Vision opening weekend, 12/17-12/20. Get tickets now: https://t.co/rIShbWfJDJAvailable at Infinity Vision showtimes, while supplies last. https://t.co/yaXZKDaXQ2— Regal (@RegalMovies) October 10, 2026</div><p><a href="https://hypebeast.com/2026/10/the-rarest-thing-at-regals-avengers-doomsday-screenings-might-be-this-doctor-doom-magic-the-gathering-card" title="The Rarest Thing at Regal’s ‘Avengers: Doomsday’ Screenings Might Be This Doctor Doom ‘Magic: The Gathering’ Card" target="_blank" rel="noopener">Click here to view full gallery at Hypebeast</a></p>]]></description>
      <pubDate>Tue, 13 Oct 2026 08:20:46 +0000</pubDate>
      <link>https://hypebeast.com/2026/10/the-rarest-thing-at-regals-avengers-doomsday-screenings-might-be-this-doctor-doom-magic-the-gathering-card</link>
      <guid>https://hypebeast.com/?post=6799022</guid>
      <author>info@hypebeast.com (Hypebeast)</author>
      <category><![CDATA[Gaming]]></category>
            <content:encoded><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F13%2FRegal-Movies-Giving-Away-Dr-Doom-magic-the-gathering-Card-avengers-doomsday-Screenings-1.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p>Moviegoers catching <em>Avengers: Doomsday</em> during its opening weekend can score a promo-only version of <em>Magic: The Gathering’s</em> Doctor Doom, King of Latveria cardThe alternate-art piece, illustrated by Jorge Molina, depicts Doom in his signature green hood and metal mask with three masked Latverian Witches at his backSupplies are limited and the total print count has not been disclosed, making the card an early collector’s target tied to Marvel’s biggest villain</p><p><a href="https://hypebeast.com/tags/magic-the-gathering"><em>Magic: The Gathering</em></a> is marking the arrival of <a href="https://hypebeast.com/tags/avengers-doomsday"><em>Avengers: Doomsday</em></a> with an exclusive alternate-art version of its <a href="https://hypebeast.com/2026/7/marvel-studios-avengers-doomsday-official-trailer-stream">Doctor Doom</a>, King of Latveria card, handed out to eligible fans during the film’s opening weekend. The promo pairs a fresh illustration of <a href="https://hypebeast.com/tags/marvel-studios">Marvel</a>’s iron-masked tyrant with the same in-game abilities as the standard printing, turning a trip to the theater into a collectible drop.</p><p>Artist Jorge Molina handles the new illustration, portraying Doom in full regalia with his green hood drawn and his metal faceplate locked in place. Behind him stand three Latverian Witches, their faces hidden behind masks of their own, framing the image as a portrait of a ruler and his court rather than a straightforward action shot.</p><p>Beneath the art, the card plays exactly like the original. Doctor Doom, King of Latveria first appeared in the Doom Prevails Commander deck within <em>Magic’s Marvel Super Heroes</em> collection, where he causes opponents to lose life when land cards are discarded and powers up other Villain creatures on the battlefield. That makes the promo a cosmetic upgrade for existing <a href="https://hypebeast.com/2026/8/disney-d23-mcu-robert-downey-jr-doctor-doom-unleashes-sentinels-explosive-new-avengers-doomsday-trailer-chris-evans-pedro-pascal-chris-hemsworth">Doom</a> players and a standalone chase piece for collectors who care more about the artwork than the deck.</p><p>Regal revealed the giveaway during New York Comic Con, tying it specifically to its Infinity Vision premium format. To qualify, fans need to be members of the theater chain’s loyalty program and attend an Infinity Vision showing of <em>Avengers: Doomsday</em> between December 17 and December 20. A standard screening in any other format won’t count.</p><p>Regal has not shared how many cards are being distributed, and the giveaway runs only while supplies last, so even eligible members aren’t guaranteed a copy. Fans set on securing one will likely want to book an earlier showtime in the window.</p><p>The timing lines up with Doom’s turn as the central threat of the next <em>Avengers</em> chapter, with <a href="https://hypebeast.com/2024/7/robert-downey-jr-marvel-cinematic-universe-mcu-return-victor-von-doom-avengers-doomsday-russo-brothers-comic-con-announcement">Robert Downey Jr. returning to the MCU</a> to play the Latverian monarch. Releasing a Doom-focused collectible alongside the film gives Marvel and <em>Magic</em> fans a physical keepsake from one of the year’s most anticipated releases, anchored to the villain the movie is named after.</p><p>The exclusive Doctor Doom, King of Latveria card is available to Regal loyalty members attending Infinity Vision screenings of <em>Avengers: Doomsday</em> from December 17 through December 20, while supplies last.</p><p>&nbsp;</p><p><center></center></p><blockquote class="twitter-tweet"><p dir="ltr" lang="en">Just revealed at #NYCC 👀 Regal Crown Club members can get an exclusive Magic The Gathering Card when seeing Avengers: Doomsday in Infinity Vision opening weekend, 12/17-12/20. Get tickets now: https://t.co/rIShbWfJDJ</p><p>Available at Infinity Vision showtimes, while supplies last. https://t.co/yaXZKDaXQ2</p><p>— Regal (@RegalMovies) <a href="https://x.com/RegalMovies/status/2108905463572013240?ref_src=twsrc%5Etfw">October 10, 2026</a></p></blockquote><p><a href="https://hypebeast.com/2026/10/the-rarest-thing-at-regals-avengers-doomsday-screenings-might-be-this-doctor-doom-magic-the-gathering-card" title="The Rarest Thing at Regal’s ‘Avengers: Doomsday’ Screenings Might Be This Doctor Doom ‘Magic: The Gathering’ Card" target="_blank" rel="noopener">Click here to view full gallery at Hypebeast</a></p>]]></content:encoded>
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      <title>Naruto TCG Sets June 2027 Worldwide Launch</title>
      <description><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F12%2Fnaruto-card-game-tcg-studio-pierrot-animated-trailer-release-info-0.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p>The Naruto Card Game is set for a simultaneous worldwide launch in June 2027.Launch products include three pre-constructed Starter Decks and the first Booster Pack, Enter: Naruto Uzumaki!A global campaign in spring 2027 will distribute one million Demo Decks to introduce the game.</p><div>Bandai Card Games has confirmed that the Naruto Card Game will launch simultaneously worldwide in June 2027, revealing the release window during New York Comic Con alongside a new teaser featuring original artwork by Studio Pierrot, the animation studio behind the Naruto anime.The teaser received its public premiere during the NYCC presentation, building on the trading card game’s initial world debut at Gen Con 2026 and placing the franchise’s familiar ninja imagery at the center of its latest promotional push. At launch, players will be able to choose between three pre-constructed Starter Decks led by Naruto Uzumaki, Sasuke Uchiha and Gaara, each built around its own Leader, lineup of ninjas and strategic play style. The first Booster Pack, titled Enter: Naruto Uzumaki!, will arrive alongside them with additional characters, techniques and cards drawn from both Naruto and Naruto Shippuden, with newly created card illustrations also unveiled during the presentation.Bandai is also planning an extensive lead-up to the global release, beginning with Premier Demo Events at participating TCG stores from February 2027, followed by a spring campaign distributing one million Demo Decks worldwide to introduce players to the game’s mechanics and “ninja-style mind games.” The events will additionally offer advance access to an Official Playmat featuring Naruto versus Sasuke and the Premium Card Collection Vol.00 – CHAKRA Set, with select products also appearing at Bandai Card Games Fest events in Orlando and London. Further details on the Naruto TCG are scheduled to be revealed at Jump Festa 2027 in December.</div><p><a href="https://hypebeast.com/2026/10/naruto-card-game-tcg-studio-pierrot-animated-trailer-release-info" title="Naruto TCG Sets June 2027 Worldwide Launch" target="_blank" rel="noopener">Read more at Hypebeast</a></p>]]></description>
      <pubDate>Mon, 12 Oct 2026 10:35:12 +0000</pubDate>
      <link>https://hypebeast.com/2026/10/naruto-card-game-tcg-studio-pierrot-animated-trailer-release-info</link>
      <guid>https://hypebeast.com/?post=6798553</guid>
      <author>info@hypebeast.com (Hypebeast)</author>
      <category><![CDATA[Gaming]]></category>
            <content:encoded><![CDATA[<p><div class="embed-responsive embed-responsive-16by9"                ga-on="click"                ga-event-category="video article page"                ga-event-action="clicks_play_video"                ><iframe width="420" height="315" src="https://www.youtube.com/embed/bl_reRk9kD0" allowfullscreen></iframe></div></p><p><strong>Summary</strong></p><p>The Naruto Card Game is set for a simultaneous worldwide launch in June 2027.Launch products include three pre-constructed Starter Decks and the first Booster Pack, Enter: Naruto Uzumaki!A global campaign in spring 2027 will distribute one million Demo Decks to introduce the game.</p><p><a href="https://www.carddass.com/bcg/en/" target="_blank" rel="noopener">Bandai Card Games</a> has confirmed that the <a href="https://hypebeast.com/2026/7/bandai-naruto-tcg-card-game-first-look-how-to-play-release-info" target="_blank" rel="noopener">Naruto Card Game</a> will launch simultaneously worldwide in June 2027, revealing the release window during New York Comic Con alongside a new teaser featuring original artwork by <a href="https://hypebeast.com/tags/Studio-Pierrot" target="_blank" rel="noopener">Studio Pierrot</a>, the animation studio behind the <a href="https://hypebeast.com/tags/naruto" target="_blank" rel="noopener"><em>Naruto</em></a> anime.</p><p>The teaser received its public premiere during the NYCC presentation, building on the trading card game’s initial world debut at Gen Con 2026 and placing the franchise’s familiar ninja imagery at the center of its latest promotional push. At launch, players will be able to choose between three pre-constructed Starter Decks led by Naruto Uzumaki, Sasuke Uchiha and Gaara, each built around its own Leader, lineup of ninjas and strategic play style. The first Booster Pack, titled <em>Enter: Naruto Uzumaki!</em>, will arrive alongside them with additional characters, techniques and cards drawn from both <em>Naruto</em> and <a href="https://hypebeast.com/tags/naruto-shippuden" target="_blank" rel="noopener"><em>Naruto Shippuden</em></a>, with newly created card illustrations also unveiled during the presentation.</p><p>Bandai is also planning an extensive lead-up to the global release, beginning with Premier Demo Events at participating TCG stores from February 2027, followed by a spring campaign distributing one million Demo Decks worldwide to introduce players to the game’s mechanics and “ninja-style mind games.” The events will additionally offer advance access to an Official Playmat featuring Naruto versus Sasuke and the Premium Card Collection Vol.00 – CHAKRA Set, with select products also appearing at Bandai Card Games Fest events in Orlando and London. Further details on the Naruto TCG are scheduled to be revealed at Jump Festa 2027 in December.</p><p><a href="https://hypebeast.com/2026/10/naruto-card-game-tcg-studio-pierrot-animated-trailer-release-info" title="Naruto TCG Sets June 2027 Worldwide Launch" target="_blank" rel="noopener">Read more at Hypebeast</a></p>]]></content:encoded>
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      <title>Razer’s Basilisk V4 Pro Gaming Mouse Can Turn You Around In-Game With One Click</title>
      <description><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F12%2FRazer-Basilisk-V4-Pro-Gaming-Mouse-Release-Info-0.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p>Razer’s Basilisk V4 Pro debuts the Focus Pro 50K Optical Sensor Gen-3 and HyperSpeed Wireless Gen-2A Perfect 180 button snaps players into an instant about-face, built with low-sensitivity FPS players in mindThe redesigned HyperScroll Tilt Wheel Gen-2 adds a finer 48-step Precision Tactile mode</p><div>Razer has unveiled the Basilisk V4 Pro, the newest flagship in its ergonomic wireless gaming mouse line and what the brand bills as the series’ biggest upgrade yet. The right-handed mouse keeps the Basilisk’s signature thumb rest and multi-function trigger while overhauling nearly everything underneath, from the sensor and wireless stack to the scroll wheel and button layout.Tracking runs through Razer’s new Focus Pro 50K Optical Sensor Gen-3, which tops out at 50,000 DPI, 930 IPS and 90G of acceleration. Its Frame Sync feature times sensor scans to the moment data is reported, trimming latency. Players can tune sensitivity in single-DPI steps, set separate lift-off and landing distances across 26 levels with Asymmetric Cut-off, and let Smart Tracking auto-calibrate lift-off on any surface. A Sensitivity Matcher tool ports DPI settings over from a previous mouse, while a Rotation Tool corrects for angled swipes.On the wireless side, HyperSpeed Wireless Gen-2 is paired with Razer HyperPolling, which the brand says makes wireless 48% more efficient, enabling true 8,000 Hz polling and cutting latency by 23% over the last generation. Battery life stretches to as long as 200 hours. The mouse connects five ways, across the HyperSpeed dongle, Bluetooth 6.2 with up to three paired devices, and a wired mode, so one mouse can move between a gaming PC, laptop and tablet. The 2-in-1 dongle can also link a compatible Razer keyboard, freeing up a USB port.The HyperScroll Tilt Wheel Gen-2 is one of the bigger hands-on changes. Alongside the four-way tilt, it now offers four scrolling modes: a 24-step Tactile mode for cycling weapons and abilities, a new 48-step Precision Tactile mode for finer menu navigation, a Free-Spin mode for fast scrolling and Smart-Reel, which switches between notched and free-spinning based on scroll speed. Smart-Reel’s trigger force and a separate scroll acceleration setting can each be tuned across five levels in Razer Synapse.The button count climbs to 14 customizable controls, including a new M1 edge button and three dedicated side buttons alongside the returning multi-function trigger. Out of the box, the side buttons default to Mouse Button 4, Mouse Button 5 and AI Prompt Master, a dedicated AI shortcut, and every control can be remapped. Razer’s Hypershift feature layers a secondary function onto each button, effectively doubling the command set.Perfect 180 is the feature built for competitive shooters. The bindable button triggers an instant 180-degree turn, letting low-sensitivity FPS players spin to face threats behind them without a full arm swipe. Accuracy depends on matching in-game sensitivity to the mouse’s Synapse settings.Razer Optical Mouse Switches Gen-4 sit under the main buttons, rated for over 100 million clicks with no double-click issues or debounce delay. Seven-zone Razer Chroma RGB lighting, including a full underglow, syncs with more than 300 integrated games and other Chroma devices. The Basilisk V4 Pro also supports wireless charging: swapping its cover puck for the one bundled with the Razer Mouse Dock V2 Pro, or using the Razer HyperFlux V2, lets the mouse charge on its pad. Both are sold separately.The Razer Basilisk V4 Pro is available now via online, at RazerStores and authorized Razer retailers worldwide.</div><p><a href="https://hypebeast.com/2026/10/razer-basilisk-v4-pro-gaming-mouse-release-info" title="Razer’s Basilisk V4 Pro Gaming Mouse Can Turn You Around In-Game With One Click" target="_blank" rel="noopener">Click here to view full gallery at Hypebeast</a></p>]]></description>
      <pubDate>Mon, 12 Oct 2026 07:41:38 +0000</pubDate>
      <link>https://hypebeast.com/2026/10/razer-basilisk-v4-pro-gaming-mouse-release-info</link>
      <guid>https://hypebeast.com/?post=6798393</guid>
      <author>info@hypebeast.com (Hypebeast)</author>
      <category><![CDATA[Gaming]]></category>
            <content:encoded><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F12%2FRazer-Basilisk-V4-Pro-Gaming-Mouse-Release-Info-0.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p>Razer’s Basilisk V4 Pro debuts the Focus Pro 50K Optical Sensor Gen-3 and HyperSpeed Wireless Gen-2A Perfect 180 button snaps players into an instant about-face, built with low-sensitivity FPS players in mindThe redesigned HyperScroll Tilt Wheel Gen-2 adds a finer 48-step Precision Tactile mode</p><p><a href="https://hypebeast.com/tags/razer" target="_blank" rel="noopener">Razer</a> has unveiled the Basilisk V4 Pro, the newest flagship in its ergonomic <a href="https://hypebeast.com/2026/2/razer-relaunching-original-boomslang-gaming-mouse-1337-limited-edition" target="_blank" rel="noopener">wireless gaming mouse line</a> and what the brand bills as the series’ biggest upgrade yet. The right-handed mouse keeps the Basilisk’s signature thumb rest and multi-function trigger while overhauling nearly everything underneath, from the sensor and wireless stack to the scroll wheel and button layout.</p><p>Tracking runs through Razer’s new Focus Pro 50K Optical Sensor Gen-3, which tops out at 50,000 DPI, 930 IPS and 90G of acceleration. Its Frame Sync feature times sensor scans to the moment data is reported, trimming latency. Players can tune sensitivity in single-DPI steps, set separate lift-off and landing distances across 26 levels with Asymmetric Cut-off, and let Smart Tracking auto-calibrate lift-off on any surface. A Sensitivity Matcher tool ports DPI settings over from a previous mouse, while a Rotation Tool corrects for angled swipes.</p><p>On the wireless side, HyperSpeed Wireless Gen-2 is paired with <a href="https://hypebeast.com/2026/8/designed-for-xbox-25th-anniversary-collection-release-info" target="_blank" rel="noopener">Razer</a> HyperPolling, which the brand says makes wireless 48% more efficient, enabling true 8,000 Hz polling and cutting latency by 23% over the last generation. Battery life stretches to as long as 200 hours. The mouse connects five ways, across the HyperSpeed dongle, Bluetooth 6.2 with up to three paired devices, and a wired mode, so one mouse can move between a gaming PC, laptop and tablet. The 2-in-1 dongle can also link a compatible <a href="https://hypebeast.com/2026/4/razer-pro-type-ergo-keyboard-elevates-ergonomic-productivity" target="_blank" rel="noopener">Razer keyboard</a>, freeing up a USB port.</p><p>The HyperScroll Tilt Wheel Gen-2 is one of the bigger hands-on changes. Alongside the four-way tilt, it now offers four scrolling modes: a 24-step Tactile mode for cycling weapons and abilities, a new 48-step Precision Tactile mode for finer menu navigation, a Free-Spin mode for fast scrolling and Smart-Reel, which switches between notched and free-spinning based on scroll speed. Smart-Reel’s trigger force and a separate scroll acceleration setting can each be tuned across five levels in Razer Synapse.</p><p>The button count climbs to 14 customizable controls, including a new M1 edge button and three dedicated side buttons alongside the returning multi-function trigger. Out of the box, the side buttons default to Mouse Button 4, Mouse Button 5 and AI Prompt Master, a dedicated AI shortcut, and every control can be remapped. Razer’s Hypershift feature layers a secondary function onto each button, effectively doubling the command set.</p><p>Perfect 180 is the feature built for competitive shooters. The bindable button triggers an instant 180-degree turn, letting low-sensitivity FPS players spin to face threats behind them without a full arm swipe. Accuracy depends on matching in-game sensitivity to the mouse’s Synapse settings.</p><p>Razer Optical Mouse Switches Gen-4 sit under the main buttons, rated for over 100 million clicks with no double-click issues or debounce delay. Seven-zone Razer Chroma RGB lighting, including a full underglow, syncs with more than 300 integrated games and other Chroma devices. The Basilisk V4 Pro also supports wireless charging: swapping its cover puck for the one bundled with the Razer Mouse Dock V2 Pro, or using the Razer HyperFlux V2, lets the mouse charge on its pad. Both are sold separately.</p><p>The Razer Basilisk V4 Pro is available now via <a href="http://Razer.com" target="_blank" rel="noopener">online</a>, at RazerStores and authorized Razer retailers worldwide.</p><p><a href="https://hypebeast.com/2026/10/razer-basilisk-v4-pro-gaming-mouse-release-info" title="Razer’s Basilisk V4 Pro Gaming Mouse Can Turn You Around In-Game With One Click" target="_blank" rel="noopener">Click here to view full gallery at Hypebeast</a></p>]]></content:encoded>
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      <title>'Dungeons &amp; Dragons' Is Getting an Official 'Star Wars' Expansion Set in the Original Trilogy Era</title>
      <description><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F12%2Fstar-wars-x-dungeons-dragons-expansion-announced-1.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p>Wizards of the Coast announces a massive Star Wars expansion for Dungeons &amp; Dragons arriving in the summer of 2027The sci-fi tabletop rollout features a standalone Tyro Squadron campaign paired with a newly adapted Core Rules bookPlayers will navigate unexplored corners of the galaxy as a secret Rebel crew avoiding the primary franchise heroes</p><div>Wizards of the Coast announced a sweeping Star Wars expansion for Dungeons &amp; Dragons, scheduled for a retail rollout in the summer of 2027. This sci-fi crossover kicks off a tabletop release period dubbed the Season of Rebellion. Executives unveiled the expansion during a Friday panel at New York Comic-Con 2026, releasing official promotional artwork to the public. The adaptation taps into decades of official and unofficial Star Wars tabletop roleplaying modules to expand beyond traditional fantasy settings.At the center of the release is a standalone tabletop campaign titled D&amp;D | Star Wars, Tyro Squadron: Adventures. To support the mechanical shift from high fantasy to deep space, Wizards of the Coast is delivering a concurrent D&amp;D | Star Wars Core Rules book. This foundational text adapts the Dungeons &amp; Dragons system for a galactic setting, though the publisher has not yet revealed specific class changes or gameplay tweaks.Narratively, the campaign drops players into the Original Trilogy timeline as members of a secret Rebel crew. Participants in Tyro Squadron fly missions and explore unknown corners of the galaxy while taking the fight to the Empire. Crucially, these exploits take place away from the primary stories of Luke Skywalker, Princess Leia and Han Solo. Promotional artwork indicates that Darth Vader may still be involved in the overarching storyline.Additional details regarding the Dungeons &amp; Dragons expansion will arrive in April at the Star Wars Celebration convention. The event runs from April 1 to April 4, 2027, in Los Angeles, ahead of the summer release of the Season of Rebellion.</div><p><a href="https://hypebeast.com/2026/10/star-wars-x-dungeons-dragons-expansion-announced" title="&#039;Dungeons &amp; Dragons&#039; Is Getting an Official &#039;Star Wars&#039; Expansion Set in the Original Trilogy Era" target="_blank" rel="noopener">Click here to view full gallery at Hypebeast</a></p>]]></description>
      <pubDate>Mon, 12 Oct 2026 07:30:56 +0000</pubDate>
      <link>https://hypebeast.com/2026/10/star-wars-x-dungeons-dragons-expansion-announced</link>
      <guid>https://hypebeast.com/?post=6798231</guid>
      <author>info@hypebeast.com (Hypebeast)</author>
      <category><![CDATA[Gaming]]></category>
            <content:encoded><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F12%2Fstar-wars-x-dungeons-dragons-expansion-announced-1.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p>Wizards of the Coast announces a massive Star Wars expansion for Dungeons &amp; Dragons arriving in the summer of 2027The sci-fi tabletop rollout features a standalone Tyro Squadron campaign paired with a newly adapted Core Rules bookPlayers will navigate unexplored corners of the galaxy as a secret Rebel crew avoiding the primary franchise heroes</p><p>Wizards of the Coast <a href="https://gizmodo.com/dungeons-dragons-gets-its-star-wars-on-with-2027-expansion-2000824580">announced a sweeping <em>Star Wars</em> expansion for <em>Dungeons &amp; Dragons</em></a>, scheduled for a retail rollout in the summer of 2027. This sci-fi crossover kicks off a tabletop release period dubbed the Season of Rebellion. Executives unveiled the expansion during a Friday panel at New York Comic-Con 2026, releasing official promotional artwork to the public. The adaptation taps into decades of official and unofficial <a href="https://hypebeast.com/tags/star-wars"><em>Star Wars</em></a> tabletop roleplaying modules to expand beyond traditional fantasy settings.</p><p>At the center of the release is a standalone tabletop campaign titled <em>D&amp;D | Star Wars, Tyro Squadron: Adventures</em>. To support the mechanical shift from high fantasy to deep space, Wizards of the Coast is delivering a concurrent <em>D&amp;D | Star Wars</em> Core Rules book. This foundational text adapts the <a href="https://hypebeast.com/tags/dungeons-and-dragons"><em>Dungeons &amp; Dragons</em></a> system for a galactic setting, though the publisher has not yet revealed specific class changes or gameplay tweaks.</p><p>Narratively, the campaign drops players into the Original Trilogy timeline as members of a secret Rebel crew. Participants in Tyro Squadron fly missions and explore unknown corners of the galaxy while taking the fight to the Empire. Crucially, these exploits take place away from the primary stories of Luke Skywalker, Princess Leia and Han Solo. Promotional artwork indicates that Darth Vader may still be involved in the overarching storyline.</p><p>Additional details regarding the Dungeons &amp; Dragons expansion will arrive in April at the <a href="https://www.starwarscelebration.com/en-us.html"><em>Star Wars</em> Celebration</a> convention. The event runs from April 1 to April 4, 2027, in Los Angeles, ahead of the summer release of the Season of Rebellion.</p><p><a href="https://hypebeast.com/2026/10/star-wars-x-dungeons-dragons-expansion-announced" title="&#039;Dungeons &amp; Dragons&#039; Is Getting an Official &#039;Star Wars&#039; Expansion Set in the Original Trilogy Era" target="_blank" rel="noopener">Click here to view full gallery at Hypebeast</a></p>]]></content:encoded>
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      <title>Bad Bunny, Lana Del Rey, Burna Boy, and More Are Taking Over the Radio in 'Grand Theft Auto VI'</title>
      <description><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F08%2Fgta-vi-radio-station-details-feature.jpg?w=800&cbr=1&q=90&fit=max" /></p><div>Music has always played a major role in the Grand Theft Auto universe. Whether it's cruising through Los Santos with Dr. Dre and Snoop Dogg on the radio or tuning into the sounds of '80s Miami on Vice City's iconic Flash FM, Rockstar Games has made its in-game radio stations just as memorable as the worlds players explore. And for Grand Theft Auto VI, it's pulling out all the stops.Rockstar Games has officially unveiled six of the radio stations coming to GTAVI, enlisting a stacked lineup of artists and cultural figures to serve as their hosts. Bad Bunny, Lana Del Rey, Burna Boy, Morgan Wallen, Robyn, Trick Daddy, Trina, and even Slayer's Kerry King and Tom Araya are among the names lending their voices to the game's fictional airwaves.Each station offers its own distinct sound, reflecting the musical landscape of Leonida, the game's fictional take on Florida. Bad Bunny and RaiNao are taking over Cocoteo FM, a station dedicated to Latin music spanning bachata, merengue, dembow, and reggaeton. Meanwhile, Burna Boy and electronic producer Palms Trax will host AfroBank FM, spotlighting everything from African classics and deep cuts to contemporary amapiano and 3-step.For Burna Boy, the opportunity marks a full-circle moment in his relationship with the franchise. Having previously appeared on GTA V's iFruit Radio with "Killin Dem" and contributed "Gettin' Money" to GTA Online's Cayo Perico update, the Nigerian superstar is now getting a station of his own."I've been playing GTA since way before my music ever made it into the game, so this one is personal," Burna Boy tells Hypebeast exclusively. "Then 'Killin Dem' got on iFruit Radio, we did 'Gettin' Money' for Cayo Perico, and now I have my own station in GTAVI. That whole journey is crazy to me.""AfroBank FM is special because it gives us a space to bring our sound, our energy and our culture into a world I've been part of as a player for years," he continues. "GTA has always understood that the music is part of the world, not just something playing in the background. To now help create that world myself feels full circle."Joining him on AfroBank FM is Palms Trax, whose selections reach beyond contemporary African hits to spotlight lesser-known records and sounds spanning generations. The station's previewed tracklist includes Asake's "Joha," Pat Thomas and Ebo Taylor's "Gye Wani," and DJ Lag and Robot Boii's "Shay'sana" featuring Kamo Mphela."I can't think of anything presented on this scale, musically speaking, with such a tremendous amount of perseverance and care behind it," Palms Trax tells Hypebeast. "Some of these songs have spent decades in obscurity and to see them be pride of place for one of the most anticipated audiences in the world is incredibly moving."Like Burna Boy, Palms Trax's connection to the franchise stretches back years. "San Andreas and Vice City were some of my earliest introductions to music from outside my immediate bubble and the impact of hearing such evocative records for the first time has stayed with me ever since," he adds. "It's such a unique vehicle to capture people's imaginations and I can't wait to jump in a car and cruise around to some of the other stations."Elsewhere across Leonida's airwaves, country music gets its own home on Back Country Radio, hosted by Morgan Wallen and Lana Del Rey, while metalheads can tune into The Chamber 106.6 with Slayer's Kerry King and Tom Araya. Robyn and model Alex Consani are bringing pop hits from the likes of Charli xcx, MGMT, and Zara Larsson to the returning Flash FM, while Miami rap legends Trick Daddy and Trina will hold down Dirty South Classics, spinning Southern hip-hop staples from David Banner, JT Money, and more.But the radio stations aren't the only new addition to GTAVI's musical universe. For the first time in the franchise's history, Rockstar is introducing on-demand podcasts, alongside the ability for protagonists Jason and Lucia to listen to music and podcasts outside of vehicles through headphones and earbuds connected to their in-game smartphones.Rockstar is promising its biggest and most diverse radio lineup to date, with additional stations spanning classic rock, blues, electronic, talk radio, and more still to be revealed. Details surrounding the game's dynamic score and additional singles from 'Grand Theft Auto VI: The Album' are also on the way.Listen to Hypebeast's exclusive stream of AfroBank FM above, and head over to the official Grand Theft Auto VI website to preview the remaining stations ahead of the game's November 19 release on PlayStation 5 and Xbox Series X|S.</div><p><a href="https://hypebeast.com/2026/10/gta-6-radio-stations-host-lineup-details" title="Bad Bunny, Lana Del Rey, Burna Boy, and More Are Taking Over the Radio in &#039;Grand Theft Auto VI&#039;" target="_blank" rel="noopener">Click here to view full gallery at Hypebeast</a></p>]]></description>
      <pubDate>Thu, 08 Oct 2026 14:22:24 +0000</pubDate>
      <link>https://hypebeast.com/2026/10/gta-6-radio-stations-host-lineup-details</link>
      <guid>https://hypebeast.com/?post=6797174</guid>
      <author>info@hypebeast.com (Hypebeast)</author>
      <category><![CDATA[Music]]></category>
      <category><![CDATA[Gaming]]></category>
            <content:encoded><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F08%2Fgta-vi-radio-station-details-feature.jpg?w=800&cbr=1&q=90&fit=max" /></p><p>Music has always played a major role in the <a href="https://hypebeast.com/tags/grand-theft-auto">Grand Theft Auto</a> universe. Whether it's cruising through Los Santos with <a href="https://hypebeast.com/tags/dr-dre">Dr. Dre</a> and <a href="https://hypebeast.com/tags/snoop-dogg">Snoop Dogg</a> on the radio or tuning into the sounds of '80s Miami on Vice City's iconic Flash FM, Rockstar Games has made its in-game radio stations just as memorable as the worlds players explore. And for Grand Theft Auto VI, it's pulling out all the stops.</p><p><a href="https://hypebeast.com/tags/rockstar-games">Rockstar Games</a> has officially unveiled six of the radio stations coming to GTAVI, enlisting a stacked lineup of artists and cultural figures to serve as their hosts. <a href="https://hypebeast.com/tags/bad-bunny">Bad Bunny</a>, <a href="https://hypebeast.com/tags/lana-del-rey">Lana Del Rey</a>, <a href="https://hypebeast.com/tags/burna-boy">Burna Boy</a>, Morgan Wallen, Robyn, Trick Daddy, Trina, and even Slayer's Kerry King and Tom Araya are among the names lending their voices to the game's fictional airwaves.</p><p><iframe src="https://www.rockstargames.com/VI/music/embed/cocoteo-fm/visual" width="100%" height="350px" style="border-radius: 32px;" frameborder="0" allowfullscreen="" referrerpolicy="strict-origin-when-cross-origin" allow="autoplay; clipboard-write; encrypted-media; fullscreen; picture-in-picture"></iframe></p><p>Each station offers its own distinct sound, reflecting the musical landscape of Leonida, the game's fictional take on Florida. Bad Bunny and RaiNao are taking over Cocoteo FM, a station dedicated to Latin music spanning bachata, merengue, dembow, and reggaeton. Meanwhile, Burna Boy and electronic producer Palms Trax will host AfroBank FM, spotlighting everything from African classics and deep cuts to contemporary amapiano and 3-step.</p><p>For Burna Boy, the opportunity marks a full-circle moment in his relationship with the franchise. Having previously appeared on GTA V's iFruit Radio with "Killin Dem" and contributed "Gettin' Money" to GTA Online's Cayo Perico update, the Nigerian superstar is now getting a station of his own.</p><p><iframe src="https://www.rockstargames.com/VI/music/embed/afrobank/visual" width="100%" height="350px" style="border-radius:12px;" frameBorder="0" allowfullscreen="" referrerpolicy="strict-origin-when-cross-origin" allow="autoplay; clipboard-write; encrypted-media; fullscreen; picture-in-picture"></iframe></p><p>"I've been playing GTA since way before my music ever made it into the game, so this one is personal," Burna Boy tells Hypebeast exclusively. "Then 'Killin Dem' got on iFruit Radio, we did 'Gettin' Money' for Cayo Perico, and now I have my own station in GTAVI. That whole journey is crazy to me."</p><p>"AfroBank FM is special because it gives us a space to bring our sound, our energy and our culture into a world I've been part of as a player for years," he continues. "GTA has always understood that the music is part of the world, not just something playing in the background. To now help create that world myself feels full circle."</p><p><iframe src="https://www.rockstargames.com/VI/music/embed/flash-fm/visual" width="100%" height="350px" style="border-radius: 32px;" frameborder="0" allowfullscreen="" referrerpolicy="strict-origin-when-cross-origin" allow="autoplay; clipboard-write; encrypted-media; fullscreen; picture-in-picture"></iframe></p><p>Joining him on AfroBank FM is Palms Trax, whose selections reach beyond contemporary African hits to spotlight lesser-known records and sounds spanning generations. The station's previewed tracklist includes Asake's "Joha," Pat Thomas and Ebo Taylor's "Gye Wani," and DJ Lag and Robot Boii's "Shay'sana" featuring Kamo Mphela.</p><p>"I can't think of anything presented on this scale, musically speaking, with such a tremendous amount of perseverance and care behind it," Palms Trax tells Hypebeast. "Some of these songs have spent decades in obscurity and to see them be pride of place for one of the most anticipated audiences in the world is incredibly moving."</p><p><iframe src="https://www.rockstargames.com/VI/music/embed/dirty-south-classics/visual" width="100%" height="350px" style="border-radius: 32px;" frameborder="0" allowfullscreen="" referrerpolicy="strict-origin-when-cross-origin" allow="autoplay; clipboard-write; encrypted-media; fullscreen; picture-in-picture"></iframe></p><p>Like Burna Boy, Palms Trax's connection to the franchise stretches back years. "San Andreas and Vice City were some of my earliest introductions to music from outside my immediate bubble and the impact of hearing such evocative records for the first time has stayed with me ever since," he adds. "It's such a unique vehicle to capture people's imaginations and I can't wait to jump in a car and cruise around to some of the other stations."</p><p>Elsewhere across Leonida's airwaves, country music gets its own home on Back Country Radio, hosted by Morgan Wallen and Lana Del Rey, while metalheads can tune into The Chamber 106.6 with Slayer's Kerry King and Tom Araya. Robyn and model Alex Consani are bringing pop hits from the likes of <a href="https://hypebeast.com/tags/charli-xcx">Charli xcx</a>, <a href="https://hypebeast.com/tags/mgmt">MGMT</a>, and Zara Larsson to the returning Flash FM, while Miami rap legends Trick Daddy and Trina will hold down Dirty South Classics, spinning Southern hip-hop staples from David Banner, JT Money, and more.</p><p><iframe src="https://www.rockstargames.com/VI/music/embed/the-chamber/visual" width="100%" height="350px" style="border-radius: 32px;" frameborder="0" allowfullscreen="" referrerpolicy="strict-origin-when-cross-origin" allow="autoplay; clipboard-write; encrypted-media; fullscreen; picture-in-picture"></iframe></p><p>But the radio stations aren't the only new addition to GTAVI's musical universe. For the first time in the franchise's history, Rockstar is introducing on-demand podcasts, alongside the ability for protagonists Jason and Lucia to listen to music and podcasts outside of vehicles through headphones and earbuds connected to their in-game smartphones.</p><p>Rockstar is promising its biggest and most diverse radio lineup to date, with additional stations spanning classic rock, blues, electronic, talk radio, and more still to be revealed. Details surrounding the game's dynamic score and additional singles from 'Grand Theft Auto VI: The Album' are also on the way.</p><p><iframe src="https://www.rockstargames.com/VI/music/embed/back-country-radio/visual" width="100%" height="350px" style="border-radius: 32px;" frameborder="0" allowfullscreen="" referrerpolicy="strict-origin-when-cross-origin" allow="autoplay; clipboard-write; encrypted-media; fullscreen; picture-in-picture"></iframe></p><p>Listen to Hypebeast's exclusive stream of AfroBank FM above, and head over to the official <a href="https://www.rockstargames.com/VI/music">Grand Theft Auto VI website</a> to preview the remaining stations ahead of the game's November 19 release on PlayStation 5 and Xbox Series X|S.</p><p><a href="https://hypebeast.com/2026/10/gta-6-radio-stations-host-lineup-details" title="Bad Bunny, Lana Del Rey, Burna Boy, and More Are Taking Over the Radio in &#039;Grand Theft Auto VI&#039;" target="_blank" rel="noopener">Click here to view full gallery at Hypebeast</a></p>]]></content:encoded>
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      <title>Rise of the Tomb Raider: 20 Year Collection Swings to Physical on Nintendo Switch 2 from Limited Run Games.</title>
      <description><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F07%2FRise-of-the-Tomb-Raider-20-Year-Collection-Nintendo-Switch-2-Release-Info-0.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p>Aspyr and Limited Run Games are bringing Rise of the Tomb Raider: 20 Year Collection to Nintendo Switch 2 as a physical release in Standard and Collector's EditionsEach version includes the base game alongside the "Blood Ties" and "Lara's Nightmare" stories, the online Co-Op Endurance mode and the "Extreme Survivor" difficultyThe Collector's Edition adds a SteelCase, a Trinity cloth patch and a light-up replica of the game's "Divine Source" artifact</p><div>Aspyr and Limited Run Games are taking Rise of the Tomb Raider: 20 Year Collection to the Nintendo Switch 2, issuing Lara Croft's Siberian adventure as a physical release in both Standard and Collector's Edition formats. Each package includes a physical Game Card loaded with the full game and its Season Pass content, giving Switch 2 players the complete version of one of the franchise's most celebrated modern entries.The title has been around for just over a decade. Crystal Dynamics first released Rise of the Tomb Raider in 2015 as the sequel to its 2013 reboot, then expanded it into the "20 Year Celebration" edition in 2016 to mark two decades since the original Tomb Raider debuted in 1996. That anniversary branding carries over to this release even as the franchise itself now sits at 30 years old. Aspyr, which handles development on the Switch 2 version, has recent history with the series, having also overseen 2024's Tomb Raider I–III Remastered.The story follows Lara into the frozen wilds of Siberia in search of Kitezh, a lost city tied to the Divine Source, an artifact believed to grant immortality. Standing in her way is Trinity, a shadowy organization chasing the same prize. Kitezh draws on a real Russian legend of a city that vanished beneath a lake to escape invaders, giving the expedition a mythic anchor.Gameplay splits time between survival, combat and puzzle-solving. Players hunt wildlife and gather scarce materials to craft weapons and gear in hostile terrain, then put that kit to work in open-ended encounters where Lara can climb trees, slip underwater, set traps and improvise explosives. Her compound bow and climbing axe remain the core tools, and loadouts can be tuned for anything from quiet takedowns to full firefights. Optional tombs return in a bigger way, packing large chambers with lethal traps, environmental puzzles and ancient texts that point toward hidden crypts.The Season Pass content fills out the package. "Blood Ties" opens up Croft Manor for a story-driven exploration of Lara's family history, while "Lara's Nightmare" turns the same estate into a zombie defense scenario. "Baba Yaga: The Temple of the Witch" sends players into a new tomb built around the Slavic folklore figure, and "Cold Darkness Awakened" throws waves of infected enemies into the mix. Rounding things out are the online Co-Op Endurance mode, the punishing "Extreme Survivor" difficulty, five classic Lara skins and an outfit and weapon inspired by 1998's Tomb Raider III.On the physical side, the Standard Edition keeps things simple with the Game Card, a game case and an eight-page booklet. The Collector's Edition builds on that with a dedicated outer box, a SteelCase, a Trinity cloth patch and the standout piece: a light-up desk ornament modeled after the Divine Source.Pre-orders for the Standard and Collector's Editions of Rise of the Tomb Raider: 20 Year Collection on Nintendo Switch 2 open October 9.</div><p><a href="https://hypebeast.com/2026/10/rise-of-the-tomb-raider-20-year-collection-nintendo-switch-2-release-info" title="Rise of the Tomb Raider: 20 Year Collection Swings to Physical on Nintendo Switch 2 from Limited Run Games." target="_blank" rel="noopener">Click here to view full gallery at Hypebeast</a></p>]]></description>
      <pubDate>Wed, 07 Oct 2026 08:37:57 +0000</pubDate>
      <link>https://hypebeast.com/2026/10/rise-of-the-tomb-raider-20-year-collection-nintendo-switch-2-release-info</link>
      <guid>https://hypebeast.com/?post=6796485</guid>
      <author>info@hypebeast.com (Hypebeast)</author>
      <category><![CDATA[Gaming]]></category>
            <content:encoded><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F07%2FRise-of-the-Tomb-Raider-20-Year-Collection-Nintendo-Switch-2-Release-Info-0.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p>Aspyr and Limited Run Games are bringing Rise of the Tomb Raider: 20 Year Collection to Nintendo Switch 2 as a physical release in Standard and Collector's EditionsEach version includes the base game alongside the "Blood Ties" and "Lara's Nightmare" stories, the online Co-Op Endurance mode and the "Extreme Survivor" difficultyThe Collector's Edition adds a SteelCase, a Trinity cloth patch and a light-up replica of the game's "Divine Source" artifact</p><p>Aspyr and Limited Run Games are taking <em>Rise of the Tomb Raider: 20 Year Collection</em> to the <a href="https://hypebeast.com/tags/nintendo-switch-2" target="_blank" rel="noopener">Nintendo Switch 2</a>, issuing Lara Croft's Siberian adventure as a physical release in both Standard and Collector's Edition formats. Each package includes a physical Game Card loaded with the full game and its Season Pass content, giving Switch 2 players the complete version of one of the franchise's most celebrated modern entries.</p><p>The title has been around for just over a decade. Crystal Dynamics first released <em>Rise of the <a href="https://hypebeast.com/tags/tomb-raider" target="_blank" rel="noopener">Tomb Raider</a></em> in 2015 as the sequel to its 2013 reboot, then expanded it into the "20 Year Celebration" edition in 2016 to mark two decades since the original Tomb Raider debuted in 1996. That anniversary branding carries over to this release even as the franchise itself now sits at 30 years old. Aspyr, which handles development on the Switch 2 version, has recent history with the series, having also overseen 2024's <em>Tomb Raider I–III Remastered.</em></p><p>The story follows Lara into the frozen wilds of Siberia in search of Kitezh, a lost city tied to the Divine Source, an artifact believed to grant immortality. Standing in her way is Trinity, a shadowy organization chasing the same prize. Kitezh draws on a real Russian legend of a city that vanished beneath a lake to escape invaders, giving the expedition a mythic anchor.</p><p>Gameplay splits time between survival, combat and puzzle-solving. Players hunt wildlife and gather scarce materials to craft weapons and gear in hostile terrain, then put that kit to work in open-ended encounters where Lara can climb trees, slip underwater, set traps and improvise explosives. Her compound bow and climbing axe remain the core tools, and loadouts can be tuned for anything from quiet takedowns to full firefights. Optional tombs return in a bigger way, packing large chambers with lethal traps, environmental puzzles and ancient texts that point toward hidden crypts.</p><p>The Season Pass content fills out the package. "Blood Ties" opens up Croft Manor for a story-driven exploration of Lara's family history, while "Lara's Nightmare" turns the same estate into a zombie defense scenario. "Baba Yaga: The Temple of the Witch" sends players into a new tomb built around the Slavic folklore figure, and "Cold Darkness Awakened" throws waves of infected enemies into the mix. Rounding things out are the online Co-Op Endurance mode, the punishing "Extreme Survivor" difficulty, five classic Lara skins and an outfit and weapon inspired by 1998's<em><a href="https://hypebeast.com/2026/7/7-most-exciting-video-game-tv-adaptation-in-development-right-now-warhammer-40000-god-of-war-assassins-creed" target="_blank" rel="noopener"> Tomb Raider</a> III</em>.</p><p>On the physical side, the Standard Edition keeps things simple with the Game Card, a game case and an eight-page booklet. The Collector's Edition builds on that with a dedicated outer box, a SteelCase, a Trinity cloth patch and the standout piece: a light-up desk ornament modeled after the Divine Source.</p><p>Pre-orders for the Standard and Collector's Editions of <em>Rise of the Tomb Raider: 20 Year Collection</em> on Nintendo Switch 2 open October 9.</p><p><a href="https://hypebeast.com/2026/10/rise-of-the-tomb-raider-20-year-collection-nintendo-switch-2-release-info" title="Rise of the Tomb Raider: 20 Year Collection Swings to Physical on Nintendo Switch 2 from Limited Run Games." target="_blank" rel="noopener">Click here to view full gallery at Hypebeast</a></p>]]></content:encoded>
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      <title>New Wi-Fi Alliance Certifications Hint at an Upcoming PlayStation Portal OLED</title>
      <description><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F07%2Fsony-certifies-new-playstation-portal-devices-0.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p>The Wi-Fi Alliance certified two unannounced PlayStation devices classified as gaming peripheralsCertification documents reveal the new hardware models run on the Android 15 operating systemHardware leaks suggest Sony is preparing an OLED version of its streaming handheld</p><div>The Wi-Fi Alliance recently certified a pair of unannounced PlayStation devices, signaling an imminent hardware update that appears to be an iteration of the PlayStation Portal handheld. According to the official certification documents, the two new products are formally classified as "Gaming Console/Peripherals." The fresh hardware operates under the model numbers CFI-Y2000 and CFI-Y2105. That specific numbering sequence directly follows the CFI-Y1001 model number utilized by the currently available PlayStation Portal. The original PlayStation Portal officially launched in late 2023, and these freshly certified models appear poised to serve as direct updates to that dedicated remote-play platform. PlayStation did not immediately reply to a request for comment regarding the recent Wi-Fi Alliance certifications.Technical specifications provided by the certification documents show that the newly certified models run on the Android 15 operating system. This software architecture mirrors the current PlayStation Portal model, which also operates on Android. Relying on an Android foundation contrasts with heavier flagship hardware, as the PS5 home console natively runs on a custom operating system. Network capabilities for the unannounced gadgets remain familiar, as they are officially certified for 1x1 2.4GHz and 5GHz Wi-Fi. The new devices are not certified for 6GHz Wi-Fi, and the certified hardware does not feature more Wi-Fi antennas than the previous model.Earlier this year, hardware leaker KeplerL2 stated that Sony was actively working on "another version" of the Portal. The leaker claimed the new device would arrive as an OLED version, upgrading the original PlayStation Portal that currently features an 8-inch LCD screen. Keeping the identical networking specifications while upgrading the screen aligns with the company's broader hardware strategy. Sony noted in June that cloud streaming requires minimal memory, framing thin client devices as an attractive, low-cost option amid rising memory prices. Iterating on a low-memory thin client with an upgraded OLED panel allows the brand to dodge volatile memory costs while keeping the streaming ecosystem visually competitive.</div><p><a href="https://hypebeast.com/2026/10/sony-certifies-new-playstation-portal-devices" title="New Wi-Fi Alliance Certifications Hint at an Upcoming PlayStation Portal OLED" target="_blank" rel="noopener">Click here to view full gallery at Hypebeast</a></p>]]></description>
      <pubDate>Wed, 07 Oct 2026 08:25:27 +0000</pubDate>
      <link>https://hypebeast.com/2026/10/sony-certifies-new-playstation-portal-devices</link>
      <guid>https://hypebeast.com/?post=6796256</guid>
      <author>info@hypebeast.com (Hypebeast)</author>
      <category><![CDATA[Gaming]]></category>
            <content:encoded><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F07%2Fsony-certifies-new-playstation-portal-devices-0.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p>The Wi-Fi Alliance certified two unannounced PlayStation devices classified as gaming peripheralsCertification documents reveal the new hardware models run on the Android 15 operating systemHardware leaks suggest Sony is preparing an OLED version of its streaming handheld</p><p>The Wi-Fi Alliance recently certified a pair of <a href="https://www.theverge.com/games/1006092/playstation-portal-oled-wi-fi-alliance-certifications">unannounced PlayStation devices</a>, signaling an imminent hardware update that appears to be an iteration of the <a href="https://hypebeast.com/tags/sony-playstation">PlayStation</a> Portal handheld. According to the official certification documents, the two new products are formally classified as "Gaming Console/Peripherals." The fresh hardware operates under the model numbers CFI-Y2000 and CFI-Y2105. That specific numbering sequence directly follows the CFI-Y1001 model number utilized by the currently available <a href="https://www.playstation.com/en-us/accessories/playstation-portal-remote-player/">PlayStation Portal</a>. The original PlayStation Portal officially launched in late 2023, and these freshly certified models appear poised to serve as direct updates to that dedicated remote-play platform. PlayStation did not immediately reply to a request for comment regarding the recent Wi-Fi Alliance certifications.</p><p>Technical specifications provided by the certification documents show that the newly certified models run on the Android 15 operating system. This software architecture mirrors the current PlayStation Portal model, which also operates on Android. Relying on an Android foundation contrasts with heavier flagship hardware, as the PS5 home console natively runs on a custom operating system. Network capabilities for the unannounced gadgets remain familiar, as they are officially certified for 1x1 2.4GHz and 5GHz Wi-Fi. The new devices are not certified for 6GHz Wi-Fi, and the certified hardware does not feature more Wi-Fi antennas than the previous model.</p><p>Earlier this year, hardware leaker KeplerL2 stated that Sony was actively working on "another version" of the Portal. The leaker claimed the new device would arrive as an <a href="https://www.tweaktown.com/news/113935/playstation-portal-oled-edges-closer-as-sony-certifies-new-hardware/index.html">OLED version</a>, upgrading the original PlayStation Portal that currently features an 8-inch LCD screen. Keeping the identical networking specifications while upgrading the screen aligns with the company's broader hardware strategy. Sony noted in June that cloud streaming requires minimal memory, framing thin client devices as an attractive, low-cost option amid rising memory prices. Iterating on a low-memory thin client with an upgraded OLED panel allows the brand to dodge volatile memory costs while keeping the streaming ecosystem visually competitive.</p><p><a href="https://hypebeast.com/2026/10/sony-certifies-new-playstation-portal-devices" title="New Wi-Fi Alliance Certifications Hint at an Upcoming PlayStation Portal OLED" target="_blank" rel="noopener">Click here to view full gallery at Hypebeast</a></p>]]></content:encoded>
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      <title>Xbox Cloud Gaming Is the Only Platform That Can Stream 'GTA VI' at Launch</title>
      <description><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F07%2Ffttxbox-secures-exclusive-gta-vi-streaming-rights-1.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p>Microsoft has secured exclusive launch streaming rights for Grand Theft Auto VI via Xbox Cloud GamingRockstar Games has not yet announced a native PC version of the highly anticipated titleXbox is launching pay-as-you-go access and enforcing new monthly hourly streaming caps to monetize the cloud surge</p><div>Xbox CEO Asha Sharma has confirmed to staff that Microsoft is preparing an initiative for Grand Theft Auto VI that no other platform holder is currently matching. Sources familiar with the company's internal roadmap confirmed that Microsoft has officially secured exclusive launch streaming rights for the title. Under this agreement, Xbox Cloud Gaming is the only platform permitted to stream the game at launch. The exact length of this exclusivity deal remains unknown.This exclusivity deal directly targets PC players. Because publisher Rockstar Games has not yet announced a native PC version of the game, players without a console face a potential hardware upgrade. The streaming arrangement allows Microsoft to offer Xbox Cloud Gaming to PC users who would otherwise need to buy an Xbox Series X, an Xbox Series S or a PS5 console.To prepare for this launch, Microsoft is restructuring its access pipeline before Grand Theft Auto VI releases in November. The company is debuting a pay-as-you-go pricing tier for Xbox Cloud Gaming alongside the game's release. This model allows players without a console or an active subscription to access the game on mobile devices by purchasing individual bundles of streaming hours. Such transactional pricing positions Microsoft to monetize users who do not want a recurring monthly subscription.Managing the expected wave of traffic requires Microsoft to also end unlimited streaming for existing Xbox Game Pass subscribers in November. The company will enforce strict monthly limits on gameplay hours. Under the new rules, Xbox Game Pass Ultimate subscribers are capped at 15 streaming hours per month. Those on the Xbox Game Pass Premium tier are limited to 10 streaming hours per month, while Xbox Game Pass Essential subscribers are restricted to five hours.</div><p><a href="https://hypebeast.com/2026/10/xbox-secures-exclusive-gta-vi-streaming-rights" title="Xbox Cloud Gaming Is the Only Platform That Can Stream &#039;GTA VI&#039; at Launch" target="_blank" rel="noopener">Click here to view full gallery at Hypebeast</a></p>]]></description>
      <pubDate>Wed, 07 Oct 2026 08:10:17 +0000</pubDate>
      <link>https://hypebeast.com/2026/10/xbox-secures-exclusive-gta-vi-streaming-rights</link>
      <guid>https://hypebeast.com/?post=6796254</guid>
      <author>info@hypebeast.com (Hypebeast)</author>
      <category><![CDATA[Gaming]]></category>
            <content:encoded><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F07%2Ffttxbox-secures-exclusive-gta-vi-streaming-rights-1.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p>Microsoft has secured exclusive launch streaming rights for Grand Theft Auto VI via Xbox Cloud GamingRockstar Games has not yet announced a native PC version of the highly anticipated titleXbox is launching pay-as-you-go access and enforcing new monthly hourly streaming caps to monetize the cloud surge</p><p><a href="https://hypebeast.com/tags/microsoft-xbox">Xbox</a> CEO Asha Sharma has confirmed to staff that <a href="https://hypebeast.com/tags/microsoft">Microsoft</a> is preparing an initiative for <a href="https://hypebeast.com/tags/grand-theft-auto-vi"><em>Grand Theft Auto VI</em></a> that no other platform holder is currently matching. Sources familiar with the company's internal roadmap confirmed that Microsoft has <a href="https://www.theverge.com/report/1005859/microsoft-xbox-gta-6-streaming-rights">officially secured exclusive launch streaming rights</a> for the title. Under this agreement, Xbox Cloud Gaming is the only platform permitted to stream the game at launch. The exact length of this exclusivity deal remains unknown.</p><p>This exclusivity deal directly targets PC players. Because publisher <a href="https://hypebeast.com/tags/rockstar-games">Rockstar Games</a> <a href="https://www.ign.com/articles/xbox-reportedly-secures-exclusive-cloud-streaming-rights-to-gta-6-could-make-game-playable-on-pc-at-launch">has not yet announced a native PC version</a> of the game, players without a console face a potential hardware upgrade. The streaming arrangement allows Microsoft to offer Xbox Cloud Gaming to PC users who would otherwise need to buy an Xbox Series X, an Xbox Series S or a PS5 console.</p><p>To prepare for this launch, Microsoft is restructuring its access pipeline before <a href="https://hypebeast.com/tags/gta-vi"><em>Grand Theft Auto VI</em></a> releases in November. The company is debuting a pay-as-you-go pricing tier for Xbox Cloud Gaming alongside the game's release. This model allows players without a console or an active subscription to access the game on mobile devices by purchasing individual bundles of streaming hours. Such transactional pricing positions Microsoft to monetize users who do not want a recurring monthly subscription.</p><p>Managing the expected wave of traffic requires Microsoft to also end unlimited streaming for existing Xbox Game Pass subscribers in November. The company will enforce strict monthly limits on gameplay hours. Under the new rules, Xbox Game Pass Ultimate subscribers are capped at 15 streaming hours per month. Those on the Xbox Game Pass Premium tier are limited to 10 streaming hours per month, while Xbox Game Pass Essential subscribers are restricted to five hours.</p><p><a href="https://hypebeast.com/2026/10/xbox-secures-exclusive-gta-vi-streaming-rights" title="Xbox Cloud Gaming Is the Only Platform That Can Stream &#039;GTA VI&#039; at Launch" target="_blank" rel="noopener">Click here to view full gallery at Hypebeast</a></p>]]></content:encoded>
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      <title>Bandai Dives Into Combat and Mobile Suit Builds in New ‘Gundam: Rogue Orbit’ Gameplay Trailer</title>
      <description><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F07%2Fbandai-namco-gundam-rogue-orbit-gameplay-trailer-release-info-0.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p><i>Gundam: Rogue Orbit</i>’s latest walkthrough spotlights high-mobility combat and mission structure.Players can customize the Gundam Helix’s weapons, frame, skills and color scheme.The game launches March 5, 2027 on PS5, Xbox Series X|S and PC.</p><div>Bandai Namco has released an in-depth gameplay walkthrough trailer for Gundam: Rogue Orbit, offering the most comprehensive look yet at the highly anticipated mech action game.The newly dropped footage introduces players to the narrative setup, where they step into the cockpit as Rex, pilot of the Gundam Helix, to fight alongside a rag-tag crew against a mysterious, monstrous threat known as the Apocalypse. Previewing the core gameplay loop, the video follows Rex from a mission briefing aboard the special service craft Stellarvane down to the dusty, storm-swept surface of Mars, showcasing multi-directional, high-speed combat as the Gundam Helix blazes across the battlefield to overwhelm advancing enemy swarms.Developed by Bandai Namco Studios, the story follows RE-X and a ragtag group of soldiers fighting for humanity’s survival against the mysterious Apocalypse threat, trading the franchise’s familiar large-scale human conflicts for encounters with enormous unknown enemies across planets and space.First unveiled during Summer Game Fest 2026, Gundam: Rogue Orbit introduces an original universe separate from the franchise’s established anime timelines, positioning it as both a standalone entry point for newcomers and a new direction for longtime Gundam fans.Gundam: Rogue Orbit launches March 5, 2027 for PlayStation 5, Xbox Series X|S and PC via Steam.</div><p><a href="https://hypebeast.com/2026/10/bandai-namco-gundam-rogue-orbit-gameplay-trailer-release-info" title="Bandai Dives Into Combat and Mobile Suit Builds in New ‘Gundam: Rogue Orbit’ Gameplay Trailer" target="_blank" rel="noopener">Read more at Hypebeast</a></p>]]></description>
      <pubDate>Wed, 07 Oct 2026 07:33:55 +0000</pubDate>
      <link>https://hypebeast.com/2026/10/bandai-namco-gundam-rogue-orbit-gameplay-trailer-release-info</link>
      <guid>https://hypebeast.com/?post=6796433</guid>
      <author>info@hypebeast.com (Hypebeast)</author>
      <category><![CDATA[Gaming]]></category>
            <content:encoded><![CDATA[<p><div class="embed-responsive embed-responsive-16by9"                ga-on="click"                ga-event-category="video article page"                ga-event-action="clicks_play_video"                ><iframe width="420" height="315" src="https://www.youtube.com/embed/0SdEiVX1e2g" allowfullscreen></iframe></div></p><p><strong>Summary</strong></p><p><i>Gundam: Rogue Orbit</i>’s latest walkthrough spotlights high-mobility combat and mission structure.Players can customize the Gundam Helix’s weapons, frame, skills and color scheme.The game launches March 5, 2027 on PS5, Xbox Series X|S and PC.</p><p><a href="http://hypebeast.com/tags/Bandai-Namco" target="_blank" rel="noopener">Bandai Namco</a> has released an in-depth gameplay walkthrough trailer for <a href="https://hypebeast.com/tags/gundam-rogue-orbit" target="_blank" rel="noopener"><em>Gundam: Rogue Orbit</em></a>, offering the most comprehensive look yet at the highly anticipated mech action game.</p><p>The newly dropped footage introduces players to the narrative setup, where they step into the cockpit as Rex, pilot of the Gundam Helix, to fight alongside a rag-tag crew against a mysterious, monstrous threat known as the Apocalypse. Previewing the core gameplay loop, the video follows Rex from a mission briefing aboard the special service craft Stellarvane down to the dusty, storm-swept surface of Mars, showcasing multi-directional, high-speed combat as the Gundam Helix blazes across the battlefield to overwhelm advancing enemy swarms.</p><p>Developed by Bandai Namco Studios, the story follows RE-X and a ragtag group of soldiers fighting for humanity’s survival against the mysterious Apocalypse threat, trading the franchise’s familiar large-scale human conflicts for encounters with enormous unknown enemies across planets and space.</p><p>First unveiled during Summer Game Fest 2026, <em>Gundam: Rogue Orbit</em> introduces an original universe separate from the franchise’s established anime timelines, positioning it as both a standalone entry point for newcomers and a new direction for longtime <a href="https://hypebeast.com/tags/gundam" target="_blank" rel="noopener">Gundam</a> fans.</p><p><em>Gundam: Rogue Orbit</em> launches March 5, 2027 for PlayStation 5, Xbox Series X|S and PC via Steam.</p><p><a href="https://hypebeast.com/2026/10/bandai-namco-gundam-rogue-orbit-gameplay-trailer-release-info" title="Bandai Dives Into Combat and Mobile Suit Builds in New ‘Gundam: Rogue Orbit’ Gameplay Trailer" target="_blank" rel="noopener">Read more at Hypebeast</a></p>]]></content:encoded>
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      <title>'RuneScape 4' Is in Development</title>
      <description><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F05%2Fjagex-unveils-runescape-4-mmo-built-on-unreal-engine-0.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p>Jagex revealed the development of a fourth standalone 'RuneScape' MMO built on Unreal EngineThe project started as an expansion to the studio's open-world survival spin-off before pivoting into a full gameSet in the Sixth Age, the ambitious new entry is designed to coexist alongside the current roster of legacy titles</p><div>The iconic world of Gielinor is getting a massive structural upgrade. During its annual RuneFest convention, Jagex officially pulled the curtain back on a heavyweight addition to its gaming portfolio, announcing the development of a fourth major installment in the legendary franchise. Currently operating under the working title of RS4, the upcoming massively multiplayer online game is being constructed from the ground up using Unreal Engine. To give the community a taste of what is on the horizon, Jagex dropped a one-minute trailer accompanying the convention reveal. The video immediately sets a high-octane tone for the franchise's future, showcasing players actively riding and fighting dragons.The origins of RS4 trace back to a completely different design blueprint. Initial concepts framed the work as an expansion for RuneScape: Dragonwilds, the studio’s foray into the open-world survival genre, and carried the title Shadows of Ashenfall. However, as the creative process advanced, the mechanics and gameplay loop began to closely mirror the traditional MMO framework that originally put Jagex on the map. This realization forced a massive pivot in the studio's development strategy, shifting the project from a localized DLC drop to a fully standalone title. Such an evolution signals a deliberate recalibration by Jagex, pulling emergent survival concepts back into the classic MMO format that established its market position.While it serves as a fresh entry point, RS4 remains firmly anchored in the established lore of the franchise. The game is set entirely within the familiar world of Gielinor but pushes the timeline forward into the Sixth Age. Chronologically, this era unfolds years after the events detailed in RuneScape: Dragonwilds. When players first boot up the new MMO, they will begin their journey deep within the Ashenfall area. This region connects the titles because it was first introduced during the studio's survival genre expansion before being reimagined for this standalone release.Crucially, Jagex is positioning RS4 as a portfolio expansion rather than a legacy replacement for modern RuneScape, Old School RuneScape or RuneScape: Dragonwilds. The studio described the upcoming entry as a hugely ambitious project that remains a few years away from an official release. Detailed updates on the title are expected next year.</div><p><a href="https://hypebeast.com/2026/10/jagex-unveils-runescape-4-mmo-built-on-unreal-engine" title="&#039;RuneScape 4&#039; Is in Development" target="_blank" rel="noopener">Click here to view full gallery at Hypebeast</a></p>]]></description>
      <pubDate>Mon, 05 Oct 2026 06:37:51 +0000</pubDate>
      <link>https://hypebeast.com/2026/10/jagex-unveils-runescape-4-mmo-built-on-unreal-engine</link>
      <guid>https://hypebeast.com/?post=6794982</guid>
      <author>info@hypebeast.com (Hypebeast)</author>
      <category><![CDATA[Gaming]]></category>
            <content:encoded><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F05%2Fjagex-unveils-runescape-4-mmo-built-on-unreal-engine-0.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p>Jagex revealed the development of a fourth standalone 'RuneScape' MMO built on Unreal EngineThe project started as an expansion to the studio's open-world survival spin-off before pivoting into a full gameSet in the Sixth Age, the ambitious new entry is designed to coexist alongside the current roster of legacy titles</p><p>The iconic world of Gielinor is getting a massive structural upgrade. During its annual RuneFest convention, Jagex officially pulled the curtain back on a heavyweight addition to its gaming portfolio, <a href="https://www.engadget.com/2276772/a-fourth-runescape-game-is-under-development-using-unreal-engine/">announcing the development of a fourth major installment</a> in the legendary franchise. Currently operating under the working title of <em>RS4</em>, the upcoming massively multiplayer online game is being constructed from the ground up using Unreal Engine. To give the community a taste of what is on the horizon, Jagex dropped a <a href="https://www.youtube.com/watch?v=GnPHYaNloW8">one-minute trailer</a> accompanying the convention reveal. The video immediately sets a high-octane tone for the franchise's future, showcasing players actively riding and fighting dragons.</p><p>The origins of <em>RS4</em> trace back to a completely different design blueprint. Initial concepts framed the work as an expansion for <em>RuneScape</em>: Dragonwilds, the studio’s foray into the open-world survival genre, and carried the title Shadows of Ashenfall. However, as the creative process advanced, the mechanics and gameplay loop began to closely mirror the traditional MMO framework that originally put Jagex on the map. This realization forced a massive pivot in the studio's development strategy, shifting the project from a localized DLC drop to a fully standalone title. Such an evolution signals a deliberate recalibration by Jagex, pulling emergent survival concepts back into the classic MMO format that established its market position.</p><p>While it serves as a fresh entry point, <em>RS4</em> remains firmly anchored in the established lore of the franchise. The game is set entirely within the familiar world of Gielinor but pushes the timeline forward into the Sixth Age. Chronologically, this era unfolds years after the events detailed in <em>RuneScape: Dragonwilds</em>. When players first boot up the new MMO, they will begin their journey deep within the Ashenfall area. This region connects the titles because it was first introduced during the studio's survival genre expansion before being reimagined for this standalone release.</p><p>Crucially, Jagex is positioning <em>RS4</em> as a portfolio expansion rather than a legacy replacement for modern <em>RuneScape, Old School RuneScape</em> or <em>RuneScape: Dragonwilds</em>. The studio described the upcoming entry as a hugely ambitious project that remains a few years away from an official release. Detailed updates on the title are expected next year.</p><p><a href="https://hypebeast.com/2026/10/jagex-unveils-runescape-4-mmo-built-on-unreal-engine" title="&#039;RuneScape 4&#039; Is in Development" target="_blank" rel="noopener">Click here to view full gallery at Hypebeast</a></p>]]></content:encoded>
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      <title>Nacon Reveals the Revolution 5 Unlimited, a Licensed PS5 Controller With a Built-In Settings Screen</title>
      <description><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F04%2Fnacon-revolution-5-unlimited-ps5-controller-unveiled-000.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p>Nacon announces the Revolution 5 Unlimited, an officially licensed PS5 controller featuring a built-in settings screenThe gamepad allows players to mix audio from multiple sources and features drift-resistant TMR thumbsticksPreorders are open now for $229.99 with extensive physical and software customization targeting competitive players</p><div>Nacon has officially announced the Revolution 5 Unlimited, an officially licensed PlayStation 5 controller that features a built-in settings screen. This integrated display allows users to adjust joystick sensitivity and remap buttons directly on the device. The inclusion of an on-board display represents a shift toward hardware-level control that reduces the need for external applications during active play. Users can also use the screen as an audio mixing hub for wired headsets to balance game sounds and incoming phone audio simultaneously.This new flagship builds upon the Revolution range of peripherals originally launched in 2016. Nacon designed the gamepad with an asymmetrical stick layout for players who demand modular hardware. The device features drift-resistant tunneling magnetoresistance (TMR) thumbsticks to eliminate mechanical wear. Both thumbsticks accept alternate heads with different designs to suit specific preferences. A swappable D-pad sits below the left stick and offers a choice between four-way and eight-way designs to assist with combo moves in fighting games.Physical customization includes adjustable weights of 10, 14 and 16 grams that fit into the non-slip grips. Adjustable travel limits on the primary triggers allow players to shorten pull distance for faster reactions. Four additional shortcut buttons occupy the back of the chassis near a dedicated profile-switching button. The shoulder buttons complement these shortcuts to provide a comprehensive suite of remappable inputs.While designed for PlayStation 5, the Revolution 5 Unlimited works with PCs, Smart TVs and Android devices. A companion mobile app provides tools to tweak EQ profiles and modify the RGB lighting surrounding the right stick. Users may also adjust thumbstick response curves through this software interface. The Revolution 5 Unlimited is available for pre-orders now through the official online store and includes a wireless charging dock.</div><p><a href="https://hypebeast.com/2026/10/nacon-revolution-5-unlimited-ps5-controller-unveiled" title="Nacon Reveals the Revolution 5 Unlimited, a Licensed PS5 Controller With a Built-In Settings Screen" target="_blank" rel="noopener">Click here to view full gallery at Hypebeast</a></p>]]></description>
      <pubDate>Mon, 05 Oct 2026 05:41:23 +0000</pubDate>
      <link>https://hypebeast.com/2026/10/nacon-revolution-5-unlimited-ps5-controller-unveiled</link>
      <guid>https://hypebeast.com/?post=6794983</guid>
      <author>info@hypebeast.com (Hypebeast)</author>
      <category><![CDATA[Gaming]]></category>
            <content:encoded><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F04%2Fnacon-revolution-5-unlimited-ps5-controller-unveiled-000.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p>Nacon announces the Revolution 5 Unlimited, an officially licensed PS5 controller featuring a built-in settings screenThe gamepad allows players to mix audio from multiple sources and features drift-resistant TMR thumbsticksPreorders are open now for $229.99 with extensive physical and software customization targeting competitive players</p><p><a href="https://hypebeast.com/tags/nacon">Nacon</a> has officially announced the <a href="https://www.theverge.com/tech/1004053/nacon-sony-playstation-licensed-revolution-5-unlimited-wireless-controller">Revolution 5 Unlimited</a>, an officially licensed <a href="https://hypebeast.com/tags/sony-playstation-5">PlayStation 5</a> controller that features a built-in settings screen. This integrated display allows users to adjust joystick sensitivity and remap buttons directly on the device. The inclusion of an on-board display represents a shift toward hardware-level control that reduces the need for external applications during active play. Users can also use the screen as an audio mixing hub for wired headsets to balance game sounds and incoming phone audio simultaneously.</p><p>This new flagship builds upon the <a href="https://www.nacongaming.com/en-US/revolution-5-unlimited">Revolution range</a> of peripherals originally launched in 2016. Nacon designed the gamepad with an asymmetrical stick layout for players who demand modular hardware. The device features drift-resistant tunneling magnetoresistance (TMR) thumbsticks to eliminate mechanical wear. Both thumbsticks accept alternate heads with different designs to suit specific preferences. A swappable D-pad sits below the left stick and offers a choice between four-way and eight-way designs to assist with combo moves in fighting games.</p><p>Physical customization includes adjustable weights of 10, 14 and 16 grams that fit into the non-slip grips. Adjustable travel limits on the primary triggers allow players to shorten pull distance for faster reactions. Four additional shortcut buttons occupy the back of the chassis near a dedicated profile-switching button. The shoulder buttons complement these shortcuts to provide a comprehensive suite of remappable inputs.</p><p>While designed for PlayStation 5, the Revolution 5 Unlimited works with PCs, Smart TVs and Android devices. A companion mobile app provides tools to tweak EQ profiles and modify the RGB lighting surrounding the right stick. Users may also adjust thumbstick response curves through this software interface. The Revolution 5 Unlimited is available for pre-orders now through the official online store and includes a wireless charging dock.</p><p><a href="https://hypebeast.com/2026/10/nacon-revolution-5-unlimited-ps5-controller-unveiled" title="Nacon Reveals the Revolution 5 Unlimited, a Licensed PS5 Controller With a Built-In Settings Screen" target="_blank" rel="noopener">Click here to view full gallery at Hypebeast</a></p>]]></content:encoded>
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      <title>Sony Releases QSSR AI Upscaling for the Base PS5, Bringing Sharper Visuals Without a Pro Upgrade</title>
      <description><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F02%2Fsony-unveils-qssr-ai-upscaling-for-base-playstation-5-0.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p>Sony drops QSSR, bringing AI-driven upscaling directly to the base PlayStation 5 architectureThe AMD-backed tech arrives first on 'Marvel’s Wolverine' and 'Ghost of Yōtei' via October 1 patchesQSSR offers a software-level alternative to the hardware-accelerated upscaling previously locked behind the premium PS5 Pro</p><div>Sony officially leveled the playing field for the base console generation with the launch of Quick Spectral Super Resolution (QSSR). This AI graphics upscaling technology is engineered specifically for the standard PlayStation 5. The current console life cycle has been consistently held back by low resolution outputs and poor upscaling solutions because the original architecture lacks dedicated machine learning chips. Sony bridges that gap by providing a scalable software alternative to the hardware-accelerated upscaling previously locked behind the premium Pro model. Project Amethyst served as the internal banner for the breakthrough partnership with AMD.PlayStation Spectral Super Resolution (PSSR) remains the gold standard according to official brand statements. Because the base hardware is missing dedicated machine learning silicon, QSSR operates at a slightly slower pace than its Pro-level counterpart. Standard rigs can expect the technology to hit an upscaled 1440p resolution instead of pushing the upscaled 4K visuals seen on advanced hardware. Principal graphics R&amp;D engineer Daniel Craig stressed that developers must stay flexible to maximize the software. Studios carefully tune their render resolutions alongside presentation targets based on the active graphics mode.Implementing the upgrade is designed to be largely frictionless for the industry despite the required tuning. Quick Spectral Super Resolution acts as a straightforward drop-in replacement for any title that already supports PSSR. Sony confirmed the toolkit will be offered broadly to all developers moving forward. The rollout officially kicked off on October 1 when Marvel’s Wolverine and Ghost of Yōtei became the first games to receive patches. Video demonstrations of the two titles utilizing the update highlighted a visual presentation with slightly sharper graphics across the board.Heavyweight attention is already following the immediate impact of the update across the technical gaming space. Digital Foundry stated that QSSR has the potential to make a big difference for a console generation weighed down by low-resolution struggles. This assessment followed an early hands-on review of the technology authored by Richard Leadbetter. Sony is ensuring its massive player community is not left behind as visual demands continue to push forward. By bypassing the physical limitations of the standard console, the company offers a scalable software alternative.</div><p><a href="https://hypebeast.com/2026/10/sony-unveils-qssr-ai-upscaling-for-base-playstation-5" title="Sony Releases QSSR AI Upscaling for the Base PS5, Bringing Sharper Visuals Without a Pro Upgrade" target="_blank" rel="noopener">Click here to view full gallery at Hypebeast</a></p>]]></description>
      <pubDate>Fri, 02 Oct 2026 07:15:10 +0000</pubDate>
      <link>https://hypebeast.com/2026/10/sony-unveils-qssr-ai-upscaling-for-base-playstation-5</link>
      <guid>https://hypebeast.com/?post=6794440</guid>
      <author>info@hypebeast.com (Hypebeast)</author>
      <category><![CDATA[Gaming]]></category>
            <content:encoded><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F10%2F02%2Fsony-unveils-qssr-ai-upscaling-for-base-playstation-5-0.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p>Sony drops QSSR, bringing AI-driven upscaling directly to the base PlayStation 5 architectureThe AMD-backed tech arrives first on 'Marvel’s Wolverine' and 'Ghost of Yōtei' via October 1 patchesQSSR offers a software-level alternative to the hardware-accelerated upscaling previously locked behind the premium PS5 Pro</p><p><a href="https://hypebeast.com/tags/sony">Sony</a> officially leveled the playing field for the base console generation with the launch of <a href="https://www.theverge.com/games/1003549/sony-ps5-quick-spectral-super-resolution-qssr">Quick Spectral Super Resolution (QSSR)</a>. This AI graphics upscaling technology is engineered specifically for the standard <a href="https://hypebeast.com/tags/sony-playstation-5">PlayStation 5</a>. The current console life cycle has been consistently held back by low resolution outputs and poor upscaling solutions because the original architecture lacks dedicated machine learning chips. Sony bridges that gap by providing a scalable software alternative to the hardware-accelerated upscaling previously locked behind the premium Pro model. Project Amethyst served as the internal banner for the breakthrough partnership with AMD.</p><p>PlayStation Spectral Super Resolution (PSSR) remains the gold standard according to <a href="https://blog.playstation.com/2026/10/01/ai-upscaling-is-coming-to-ps5/">official brand statements</a>. Because the base hardware is missing dedicated machine learning silicon, QSSR operates at a slightly slower pace than its Pro-level counterpart. Standard rigs can expect the technology to hit an upscaled 1440p resolution instead of pushing the upscaled 4K visuals seen on advanced hardware. Principal graphics R&amp;D engineer Daniel Craig stressed that developers must stay flexible to maximize the software. Studios carefully tune their render resolutions alongside presentation targets based on the active graphics mode.</p><p>Implementing the upgrade is designed to be largely frictionless for the industry despite the required tuning. Quick Spectral Super Resolution acts as a straightforward drop-in replacement for any title that already supports PSSR. Sony confirmed the toolkit will be offered broadly to all developers moving forward. The rollout officially kicked off on October 1 when <em>Marvel’s Wolverine</em> and <em>Ghost of Yōtei</em> became the first games to receive patches. Video demonstrations of the two titles utilizing the update highlighted a visual presentation with slightly sharper graphics across the board.</p><p>Heavyweight attention is already following the immediate impact of the update across the technical gaming space. Digital Foundry stated that QSSR has the potential to make a big difference for a console generation weighed down by low-resolution struggles. This assessment followed an early <a href="https://www.digitalfoundry.net/news/2026/10/hands-on-with-qssr-ai-driven-upscaling-for-the-standard-ps5">hands-on review</a> of the technology authored by Richard Leadbetter. Sony is ensuring its massive player community is not left behind as visual demands continue to push forward. By bypassing the physical limitations of the standard console, the company offers a scalable software alternative.</p><p><a href="https://hypebeast.com/2026/10/sony-unveils-qssr-ai-upscaling-for-base-playstation-5" title="Sony Releases QSSR AI Upscaling for the Base PS5, Bringing Sharper Visuals Without a Pro Upgrade" target="_blank" rel="noopener">Click here to view full gallery at Hypebeast</a></p>]]></content:encoded>
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      <title>"Raincoat Pikachu" Becomes the Second Most Expensive ‘Pokémon’ Card Ever at $8.4 Million USD</title>
      <description><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F09%2F30%2FPSA-10-Raincoat-Pikachu-Card-Auction-sold-8-4-million-USD-second-most-expensive-pokemon-card-2.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p>A PSA 10 copy of the 2015 "Raincoat Pikachu" promo sold on Fanatics Collect after 64 bids, one of the biggest results the Pokémon card market has seenThe card was printed only as a prize for a fan artist, which kept it off retail shelves entirelyPrevious PSA 10 copies sold for low five figures as recently as last year, making this jump one of the hobby's steepest</p><div>A PSA 10 Gem Mint copy of the 2015 Pokémon Japanese XY Promo Art Academy Fujishima Pikachu, known to collectors as "Raincoat Pikachu," has sold for $8.4 million USD including buyer's premium. The card closed on Fanatics Collect on September 28 after drawing 64 bids, a figure that reportedly places it behind only one other Pokémon card ever sold.The card's scarcity is built into its origin. Artist Y. Fujishima won the Dress-Up Pikachu category of a worldwide contest tied to the Nintendo 3DS game Pokémon Art Academy, beating out thousands of other entries. His prize was a run of 100 officially printed copies of his design. That means no pack, box, or store ever carried the card, and the total supply was fixed at 100 from the start.The artwork explains the nickname. Fujishima's design dresses Pikachu in a red slicker beneath an umbrella, a softer, storybook image compared with the franchise's standard battle-ready card art. On this copy, it comes paired with PSA's highest grade, a 10 Gem Mint, and the combination of a perfect grade and a supply capped at 100 is what drove the bidding.The price history shows how sharp the climb was. PSA 10 copies of the same card sold on Fanatics Collect for $12,600 USD in July 2024 and $19,200 USD in June 2025. The new result is roughly 440 times that 2025 sale, reached in about 15 months.Pikachu has been driving much of the market's recent heat. Just last week, a PSA 10 2002 Legendary Collection reverse holo Pikachu sold for $780,000 USD after trading at $264,000 USD in June, while a PSA 10 2006 Holon Phantoms Gold Star copy reached $480,000 USD, up from $148,800 USD at Goldin in February.The overall record still belongs to Logan Paul, whose Pikachu Illustrator sold for $16.4 million USD in February. Raincoat Pikachu now sits in the same tier, only a few spots removed from the fan contest where it began.</div><p><a href="https://hypebeast.com/2026/9/psa-10-raincoat-pikachu-card-auction-sold-8-4-million-usd-second-most-expensive-pokemon-card" title="&quot;Raincoat Pikachu&quot; Becomes the Second Most Expensive ‘Pokémon’ Card Ever at $8.4 Million USD" target="_blank" rel="noopener">Click here to view full gallery at Hypebeast</a></p>]]></description>
      <pubDate>Wed, 30 Sep 2026 07:38:47 +0000</pubDate>
      <link>https://hypebeast.com/2026/9/psa-10-raincoat-pikachu-card-auction-sold-8-4-million-usd-second-most-expensive-pokemon-card</link>
      <guid>https://hypebeast.com/?post=6792943</guid>
      <author>info@hypebeast.com (Hypebeast)</author>
      <category><![CDATA[Gaming]]></category>
            <content:encoded><![CDATA[<p><img width="620" src="https://image-cdn.hypb.st/https%3A%2F%2Fhypebeast.com%2Fimage%2F2026%2F09%2F30%2FPSA-10-Raincoat-Pikachu-Card-Auction-sold-8-4-million-USD-second-most-expensive-pokemon-card-2.jpg?w=800&cbr=1&q=90&fit=max" /></p><p><strong>Summary</strong></p><p>A PSA 10 copy of the 2015 "Raincoat Pikachu" promo sold on Fanatics Collect after 64 bids, one of the biggest results the Pokémon card market has seenThe card was printed only as a prize for a fan artist, which kept it off retail shelves entirelyPrevious PSA 10 copies sold for low five figures as recently as last year, making this jump one of the hobby's steepest</p><p>A PSA 10 Gem Mint copy of the 2015 <em><a href="https://hypebeast.com/tags/pokemon">Pokémon</a> Japanese XY</em> Promo Art Academy Fujishima Pikachu, known to collectors as "Raincoat <a href="https://hypebeast.com/tags/pikachu">Pikachu</a>," has sold for $8.4 million USD including buyer's premium. The card closed on Fanatics Collect on September 28 after drawing 64 bids, a figure that reportedly places it behind only one other Pokémon card ever sold.</p><p>The card's scarcity is built into its origin. Artist Y. Fujishima won the Dress-Up <a href="https://hypebeast.com/2026/8/pokemon-30th-anniversary-pikachu-figurine-trading-cards-set-release-info">Pikachu</a> category of a worldwide contest tied to the Nintendo 3DS game <a href="https://hypebeast.com/2026/9/pokemon-tcg-30th-anniversary-mcdonalds-us-promotion-launch-november-2026-info"><em>Pokémon</em></a> <em>Art Academy</em>, beating out thousands of other entries. His prize was a run of 100 officially printed copies of his design. That means no pack, box, or store ever carried the card, and the total supply was fixed at 100 from the start.</p><p>The artwork explains the nickname. Fujishima's design dresses Pikachu in a red slicker beneath an umbrella, a softer, storybook image compared with the franchise's standard battle-ready card art. On this copy, it comes paired with PSA's highest grade, a 10 Gem Mint, and the combination of a perfect grade and a supply capped at 100 is what drove the bidding.</p><p>The price history shows how sharp the climb was. PSA 10 copies of the same card sold on Fanatics Collect for $12,600 USD in July 2024 and $19,200 USD in June 2025. The new result is roughly 440 times that 2025 sale, reached in about 15 months.</p><p>Pikachu has been driving much of the market's recent heat. Just last week, a PSA 10 2002 Legendary Collection reverse holo Pikachu sold for $780,000 USD after trading at $264,000 USD in June, while a PSA 10 2006 Holon Phantoms Gold Star copy reached $480,000 USD, up from $148,800 USD at Goldin in February.</p><p>The overall record still belongs to <a href="https://hypebeast.com/2026/4/logan-paul-owns-two-rarest-first-edition-mangas-one-piece-dragon-ball-z-news">Logan Paul</a>, whose Pikachu Illustrator <a href="https://hypebeast.com/2026/2/logan-paul-pokemon-pikachu-illustrator-card-guinness-world-record-goldin-auctions-16-million-usd-sale">sold for $16.4 million USD</a> in February. Raincoat Pikachu now sits in the same tier, only a few spots removed from the fan contest where it began.</p><p><a href="https://hypebeast.com/2026/9/psa-10-raincoat-pikachu-card-auction-sold-8-4-million-usd-second-most-expensive-pokemon-card" title="&quot;Raincoat Pikachu&quot; Becomes the Second Most Expensive ‘Pokémon’ Card Ever at $8.4 Million USD" target="_blank" rel="noopener">Click here to view full gallery at Hypebeast</a></p>]]></content:encoded>
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