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Call Of Duty: Black Ops 2 Official Discussion Thread

Jun 21, 2012 @ 13:36
So another reason for people to camp


Last.fm - DStyles23 Xbox Live GT: DStyles23

Jun 22, 2012 @ 00:20
If they want to bring the nuke in to the Treyarch CoDs that's fine, I just hope if they do that they will still have barebones.
Jun 22, 2012 @ 02:06
Treyarch needs to bring some excitement to their games.

mw2 had the nuke which had everyone go crazy for.
mw3 had the moab.

black ops had..... dogs...
Jun 22, 2012 @ 02:20
Treyarch needs to bring some excitement to their games.

mw2 had the nuke which had everyone go crazy for.
mw3 had the moab.

black ops had..... dogs...

Blacks Ops was terrible IMO... and it was WaW that originated the dogs so Black Ops really had nothing...

Edit: Black Ops had you pay for your weapons perks and level unlock them as well. Fucking stupid.
Jun 22, 2012 @ 04:57
Treyarch needs to bring some excitement to their games.

mw2 had the nuke which had everyone go crazy for.
mw3 had the moab.

black ops had..... dogs...

LMFAAOOO at dogs

so true doe

I want to see the world burn

Aug 07, 2012 @ 23:03
multiplayer trailer is outtttttttttt

Aug 07, 2012 @ 23:42
Originally posted by Inactive User
multiplayer trailer is outtttttttttt

every year's trailer challenges my vow to never buy another COD again tongueface

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Aug 08, 2012 @ 03:20
I'm trying to check out the zombies.

IG: @DragonBall.Tees Check out the BULMA tee :) /// #TeamTony #CokeWave #ToneSosa #SupremeDead #NewCreativeDirectorTrash

Aug 08, 2012 @ 03:29
Originally posted by Inactive User
multiplayer trailer is outtttttttttt

If they didn't tell you this is call of duty, there's no way you'd know that it is. With that said, this actually looks dope. Very different than anything in the series

@b_low_brown Killerbrownies.tumblr.com

Aug 09, 2012 @ 01:27
ehh, this oughta get boring pretty quick -__-
Aug 09, 2012 @ 01:54
Black ops 2 looks amazing. As you would expect from treyarch.
Aug 10, 2012 @ 02:55
The multiplayer trailer actually looks pretty sick, lot of new equipment
Aug 10, 2012 @ 04:39
Black ops 2 looks amazing. As you would expect from treyarch.

Honestly, I believe IW are the innovators and all Treyarch does it "improve" what IW made up...

Like think about CoD4..... Treyarch copied that from head to toe basically... all they did was add tanks and sticky nades...

Then IW re-created the WHOLE multiplayer by adding different and new killstreaks rather than the original 3,5,7 set up.. They added new equipments and etc..

Then Treyarch studies all the mistakes IW did and copies everything they did right with Black Ops...

You cant blame IW for being the first to try new things.... They're the inventors... there's bound to be mistakes.
Treyarch just "masters" the flaws...

Im a fan of both but i give more credit to IW.
Aug 10, 2012 @ 14:33
only complaints i have are the graphics and the gun sounds
Aug 11, 2012 @ 04:54
Oh really

I want to see the world burn

Aug 14, 2012 @ 13:49

Anyone wanna watch the whole thing and summarize some main points? lol

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Aug 15, 2012 @ 01:10
looks amazing.
Aug 15, 2012 @ 01:13
Video got taken down
Aug 15, 2012 @ 02:18
Originally posted by Inactive User
Primary Weapons
Assault Rifles

Type 25
Sig 556


Seiga 12

Light Machine Guns

Mk 48

Sniper Rifles



Assault Shield

Sub-Machine Guns

Chicom QCB
Skorpion EVO 3

Secondary Weapons





No Weapon Equipped

Combat Knife

Primary Attachments (Assault Rifle Only)

Reflex Scope
Target Finder — Sight which highlights enemies when they enter the field-of-view
Hybrid Optic
Fast Mag
Adjustable Stock
Grenade Scanner
Millimeter Scanner
Grenade Launcher
Select Fire
Extended Clip

Secondary Attachments (Pistol Only)

Extended Clip
Fast Mag
Dual Wield
Laser Sight

Perk 1

Flak Jacket — Take less explosive damage.
Ghost — Cannot be detected by enemy UAVs while moving.
Blind Eye — Unaffected by AI-controlled perks.
Hardline — Receive bonus score points.
Lightweight — Move faster, take no damage from falling.

Perk 2

Hard-wired — Immune to counter-UAV and enemy EMPs.
Scavenger — Replenish ammo and grenades from fallen enemies.
Cold-blooded — Resistance to targeting systems including Dual Band, Target Finder, Sensor Grenades and player-controlled aircraft.
Toughness — Flinch less when shot.
Fast Hands — Swap grenades faster, use grenades and equipment faster, and safely throw back frag grenades.

Perk 3

Engineer — Show enemy equipment in the world, delay explosives and re-roll and booby trap care packages.
Dead Silence — Move silently.
Extreme Conditioning — Sprint for a longer duration.
Tactical Mask — Reduce the effect of flash, concussion and shock charges.
Awareness — Enemy movements are easier to hear.
Dexterity — Climb ladders and mantle over objects faster, recover from melee faster and aim faster after sprinting.

Lethal Grenades

Grenade — Produces lethal radius damage upon detonation.
Semtex — Grenade that sticks to surfaces before detonating.
Combat Axe — Retrievable axe that causes instant death upon impact.
Claymore — Directional antipersonnel mine that triggers a proximity-based explosion.
C4 — Plastic explosive device that can be set and triggered remotely.
Bouncing Betty — Proximity mine that launches into the air before detonating. Can be avoided by crouching or going prone.

Tactical Grenades

Sensor Grenade
Shock Charge — A deployable charge which stuns enemies that enter its proximity.
EMP Grenade
Tactical Insertion
Smoke Grenade
Black Hat PDA — Hack equipment and care packages, or disable enemy vehicles.
One additional point can be spent on any tactical grenade to bring two of the same type into battle when you spawn.


Primary Gunfighter — Allows a 3rd attachment for the primary weapon.
Secondary Gunfighter — Allows a 2nd attachment for the secondary weapon.
Overkill — Take a primary weapon as your secondary weapon.
Danger Close — Take a second Lethal.
Perk 1 Greed — Take a second Perk 1.
Perk 2 Greed — Take a second Perk 2.
Perk 3 Greed — Take a second Perk 3.
Tactician — Take a Tactical grenade in place of your lethal Grenade.


RCC — 325 points — A remote-controlled car packed with explosives.
UAV — 375 points — Shows enemies on the mini-map.
Hunter Killer — 400 points — Airborne drone that seeks out and destroys a nearby target.
Care Package — 450 points — Air drop a random Scorestreak.
Counter-UAV — 475 points — Temporarily disables enemy radar.
Guardian — 500 points — Projects microwave field which stuns and impairs enemies.
Hellstorm Missile — 525 points — An air-to-surface missile which can be scattered into a cluster bomb while falling.
Lightning Strike — 550 points — Launch a coordinated lightning strike on three locations.
Death Machine — 600 points — Your own personal handheld mini-gun.
Sentry Gun — 650 points — An automatic sentry gun which can be remote-controlled.
War Machine — 700 points — Grenade launcher with rapid, semi-automatic firing.
Dragonfire — 725 points — Remote-controlled quad-rotor with lightweight machine gun.
AGR — 800 points — Air drop an autonomous ground robot that searches for and destroys enemies and can be remote controlled.
Stealth Chopper — 850 points — Call in a stealth helicopter which does not appear on the enemy's mini-map.
Orbital VSAT — 900 points — Shows both enemy position and direction on the mini-map, cannot be shot down.
Escort Drone — 1000 points — Get personal air support from an escort drone.
Warthog — 1025 points — Jet aircraft that provides close air support with several strafe runs.
EMP Systems — 1050 points — Temporarily disables enemy electronics.
Lodestar — 1150 points — Lase missile targets remotely from the Lodestar.
VTOL Warship — 1200 points — Be the gunner of a powerful VTOL Warship.
Canine Unit — 1275 points — Attack dogs that hunt down the enemy.
Swarm — 1400 points — Call in a swarm of lethal Hunter Killer drones that search and destroy enemies.
Aug 15, 2012 @ 02:23
I already know my class.

Wildcard: 3 attachments
Extended Mags
Fast Reload
Tactical Mask
Wildcard: Perk 1 Greed

All that is 10 points. Each thing is 1 point. Including the wild card itself...

at least thats what I heard.

MP7 + Sniper
Aug 15, 2012 @ 03:20
can someone explain to me what the wild cards are?


Aug 15, 2012 @ 04:22
To get more attachments or an extra perk, you need to use a wild card.
The wild card itself uses 1 point.

You get 10 points total to make a class. Idk if you can use more than 1 wild card though
Aug 15, 2012 @ 04:31
the new ghost doesnt work unless you are moving (if there is a UAV in the air) good unless you are a camper

IG: @DragonBall.Tees Check out the BULMA tee :) /// #TeamTony #CokeWave #ToneSosa #SupremeDead #NewCreativeDirectorTrash

Aug 15, 2012 @ 05:09
Yea but what is "moving" according to them? Campers might just move back and fourth real quick...

I wonder how it'll work.
Aug 15, 2012 @ 15:04
I think the ghost perk will work out, DJ Vahn is an exceptional lead producer.. he will find a way to counter the loopholes (aiming down sight and moving back and forth = moving). I probably won't pick this up though.. maybe borrow/rent only to complete the single player since I played BO1

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Aug 15, 2012 @ 16:03

Tons of full match BO2 gameplays.

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Aug 15, 2012 @ 16:08

live stream right now at gamescom!
Aug 15, 2012 @ 20:32

I want to see the world burn

Aug 15, 2012 @ 20:36
Year after year people were saying call of duty was the same shit every time.. Now that it's changed niggas still finding something to complain about.

I'm coppin this shit

@b_low_brown Killerbrownies.tumblr.com

Inactive User

Aug 17, 2012 @ 16:28
Livestream on right now
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